A new patch is available for Pinball FX that should address multiple issues reported by our wonderful community! Let’s take a look at this (quite impressive) list:
Tables added
- The Princess Bride Pinball
- Goat Simulator Pinball
New Features and Improvements
Added 4 new Questlines
- Gearbox® Pinball Questline
- Universal Pinball: TV Classics Questline
- Williams™ Volume 4 Questline
- Williams™ Volume 5 Questline
[*]Pinball FX is now Steam Deck Compatible
[*]Event scores will now register to the general leaderboards
[*]UI update for PinHall, Questlines, and Tournament creation screens
[*]Improved the start-up loading time speeds
- Fixed a bug when plunging the table wasn’t available with the down arrow key on Williams tables
- Fixed an issue where system achievements didn’t unlock in cabinet mode
Table Fixes
Borderlands®: Vault Hunter Pinball- Adjusted the nudge strength
Godzilla Pinball- Fixed an issue when the ball could get stuck in the kickback
- Adjusted the sensitivity of the Vortex Saucer
Knight Rider Pinball- Fixed a typo on the display ("Competitions")
- Fixed multiple issues on the display
Xena: Warrior Princess Pinball- Adjusted the auto-lanch strength to prevent ball drains
- Adjusted the Tavern kick out to prevent the ball bouncing on the top of the left slingshot
Brothers in Arms®: Win the War Pinball- The challenge timer will now stop when inactive gameplay is happening (mission select etc.)
White Water™- Fixed an issue where the ball can get stuck after a center shot (occurred below 60 fps)
- Fixed the plunger sound effect
- The table received further physics polishments for a better gameplay experience
Hurricane™- Fixed the plunger sound effect
- Fixed an issue when the ball didn’t get into the plunger lane after quickly skipping the intro camera
- Fixed an issue when the challenge timer could run when the wheel spins
World Cup Soccer- Fixed the plunger sound effect
Tales of the Arabian Nights™- Fixed an issue where the fireball enhancement was missing
- The magic carpet animation now works properly when extra ball is claimed
FunHouse™
- Added the missing blue balloon on the plastic under Rudy’s head
- Fixed an issue when the game could end before the timer runs out in challenges
- The plunger string is now properly animated
Battlestar Galactica Pinball- Fixed an issue when texts overlapped during multiball
Red and Ted's Road Show™- Adjusted the power of the auto-launch to prevent exploits during challenges
- The ball can no longer get stuck on the right ramp
Cirqus Voltaire™- Adjusted the lighting on the Ringmaster
- Fixed an issue where the ball trail could disappear when moving over the Boom playfield element
- Well, we fixed this problem: When you get a sneak ball lock and lock up to two balls, but then lose the ball, further attempts to lock balls will break the table logic
No Good Gofers™- The timer during challenges will stop during the ball lock mechanism
Steam Deck Related- Fixed issues on Pinball Noir and Knight Rider Pinball that resulted in problems on the Steam Deck