Pixel Gladiator

Pixel Gladiator UPDATE #13 Unexpected, but lovely

Version
UPDATE #13 Unexpected, but lovely
Version Date
May 12, 2018
Links

Patch Notes

UPDATE #13 Unexpected, but lovely



Long time no see, guys! :)

I apologize for long delay in updates. Had some stuff IRL to do which I completed and now I can finally continue development.

As you can read in Update 12 , I was planning to stop making updates. Actually, it was because I was starting the development of Pixel Gladiator 2. The sequel is planned to be even more bigger, even more fun. It was in the stage of planning (and it is still there). However, there are some other projects which I want to publish so I decided to complete them before starting active phase of the development.

In order to not make you wait too much without new content, I decided to start making constant updates again. :)

Therefore, meet the new update of Pixel Gladiator. *o*
The updates add to the game new random event - attack of red robots. They are fast and furious, be ready to jump a lot and shoot nonstop. :D

Except this, the update mostly provides minor changes and bug-fixes which had been complete since the last update.

New updates will add unique constructions, items and (maybe) unique gameplay changes.

I will try to add new updates every 1-2 weeks, but more likely every 2-3 weeks.

Stay in touch!
:D

P.S. I created new thread in discussions where you guys may tell what you want to see in future updates. If you have some unique suggestions and bright ideas - feel free to tell them to us, I can't guarantee that they will be implemented but I will surely take them into consideration.