Hello, people!
First of all, I apologize for delay between previous and this update.
I was ill and that's why it took me more time to work on new stuff. That's why I came to the decision that it is better not to put deadlines. It will allow me to work deeply without worrying about dates. That's why new updates might be released without schedule.
Anyway, I brought you a lot today. :)
What is new:
- Alternative individual shooting modes for every weapon which can be used by right click of the mouse.
- Short range attack for pistol.
- Different shooting mode for rifle.
- Long range mode for flamethrower.
- Very cool middle range attack for grenade launcher (look at the top gif :) )
- Rocket launcher alternative shoot allows to make attack area more accurate
- Small fix of control's help at the beginning of the levels.
- Small graphic changes
- Bugfixes
Overall, those alternative shooting modes makes battle gameplay more deep.
For instance, pistol now is noticeably effective on close ranges. Riffle might be used to spam enemies' attacks (very effective against artillery)
Now different weapons allow to truly control enemy on different ranges and eliminate it in most effective ways. :)
Other news
Also, I've released my new small game which I was developing between updates.
After such a big amount of brutal violence and bloody sights, it would be great heal for your nerves :D
I hope, you will also enjoy it.
https://store.steampowered.com/app/868230/Mushroom_Quest/Thank you for your attention!