Pixel Survivors

Pixel Survivors 0.46

Version
0.46
Version Date
June 11, 2015
Links

Patch Notes

UPDATE 0.46 - AI IMPROVEMENTS!

Well, guys I've started to improve the AI of the villagers to have a better gameplay interaction. This is just the first step of the process, more AI will be added slowly but surely.
  • Bug Fixed: Resolution re-scaling not properly.
  • Bug Fixed: Now muting the sounds will mute all the sounds, not just the music.
  • NEW FUNCTION: The blue flag: As a part of the AI improvements, workers will go to the destination you assign, with proper pathfinding, by using the "Blue Flag" function.
  • NEW FUNCTION: The red flag: As a part of the AI improvements, soldiers will go to the destination you assign, with proper pathfinding, by using the "Red Flag" function.

REAL LIFE NEWS:


We've just acquired two new developing pcs, both for me and the graphical designer of the game. Pretty beasty I7 4790, with 16 GB of ram, 2GBddr5 graphic card. So hopefully we'll be able to get things done faster.



On my side, I'll have to go visit family for the next month, but once I get back, (Around the 15 of July), I'll get back to coding like a beast! I'll try my best to stay around in the forums at least once a day during my time out of town.



We just want to thank everybody for the support the game has been having, we coulndn't ask for more, we are doing what we love…so THANK YOU ALL!

If you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/[url/]