Pixel Survivors

Pixel Survivors 0.57.4

Version
0.57.4
Version Date
Oct. 20, 2015
Links

Patch Notes

UPDATE 0.57.4 - BUILD AND DESTROY! (Patch)

Well guys, it has been a good working week.
This update is about the structures, and how villagers and the enviroment interact with them. So here we go again with the improvements:

  • Adjusted the heatlh stat on top of the citizens
  • Buildings will be now constructed by stages and need villager interaction, each stage taking a certain amount of time.
  • Houses will now host villagers during the night. (Only workers, the soldiers will stay patrolling in the fields.)
  • If your city has undeads, they might catch the roaming villagers at dusk.
  • Else, they'll try to destroy the villagers houses and get them.
  • Houses will be repaired in the morning, if the village has enough resources to do it.
  • If you hover your mouse on top of each house, it will display the integrity of the building.
  • If you upgrade your houses, they will resist better the night sieges.

Patch 0.57.3
  • Reduced the time the zombies can survive the daytime (Will die at break of down, will need feedback on how that affect the very late game - 300-400 undeads)
  • Villagers will sleep at night, not EAT!
  • Patched the AI, to keep the task organized. Food first. Cloth second. Other task third.

Patch 0.57.4

  • Recoded the pathfinding AI, now, villagers should not get stuck anymore..
  • Added randomness to the job assigments.
  • Removed the hide at night feature, until I can find a better elegant solution for it.
Hope that fixed most of the reported bugs of this build.



Hope you guys enjoy it.
And if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/[url/]