Pixel Survivors

Pixel Survivors 0.64.4

Version
0.64.4
Version Date
Jan. 10, 2016
Links

Patch Notes

UPDATE 0.64.4 - SAWMILLS!

Well guys, this is the 0.64 update. We've focused on clearing more and more minor bugs, as well as adding some features for those players who stick a little while in-game and manage to get medium and large size village. So here we go again:

UPDATE 0.64


  • Bug Fixed: Boats stuck in the menus.
  • Bug Fixed: Boats stuck in land will break. (This happened when creating new land on top a boat)
  • Bug Fixed: Requirements for the tailor shop has been corrected.
  • Bug Fixed: Small glitches in the transportation of resources.
  • Added new STRUCTURE: The Sawmill. The nearby cut trees, will go there to be processed. Improving the production by two. (Similar mechanic as the Windmill.)
  • Added radius of working distance to the foresting tower.
  • The starting butchering level was set to 5 by default, hope that might help people figure out it works.

UPDATE 0.64.4


  • Added the new Logo to the main menu.
  • Bug Fixed: Saplings planted on top of sawmills.
  • Bug Fixed: Radius of the foresting tower. (It affects the chunk, not the particular tree location)
  • Bug Fixed: Trees outside the sawmill radius not being harvested.
Next patch we will be focusing on re-organizing the Menus in the user interface. a
Hope you guys enjoy, and discover how to improve the wood production in the mid-late game.
And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/

The Patagoniart Team