Hello Wanderers! Update 0.9.9.3 is very close to being released and I just wanted to let you all know whats coming. The ETA for this update is < 25th of Jan.
Before I start, a massive thanks to the hundreds of you who have filled out the feedback form. A lot of this update are requested raised by you wonderful people who took the time to let me know what needs improved! I do email every single one of you individually to acknowledge the points you riased, if you haven't heard from me yet, I'm getting to you :)
Details of Update:
- The most important update : THE DOT HAS BEEN CENTERED
- I'll bow down in shame to everyone who was irritated about the meditation dot being 1px off center. That was shady work on my part, and I apologise. Sorry for driving you all mad with it. This has now been fixed (or has it? no jk, its been fixed).
- Immersive Playne is here
- You can now rotate 360 degrees and view your entire Playne.
- Groundwork is being laid for VR
- Groundwork is also being laid for new gameplay mechanics. Details coming soon :)
- Better Streak System
- The streak will now only cut off at 3am(instead of 12am) for you late nighters.
- Improved Story
- The entire story chapters + guide text have been fixed of typos and grammatical errors and made a little better and easier to read.
- Thank you Nerrei for proofreading thousands of words of text and helping me to improve it 😄
- Meditation Customisations
- Night Mode : a bit easier on the eyes and a much requested feature
- Remove Time : for a cleaner meditation session
- View Numerical Time : If you need to know how many exact seconds you have left 😛
- Thought Feedback: Add / Remove thought feedback sounds (droplets)
- Less Guidance: Remove tutorial and guide text
- Silence Sessions: Remove background ambiance for a silent session
- Meditation Optimisations
- Keyboard thought response. This is another much requested feature, you can now type space instead of using your mouse
- Better, more audible, starting and ending bell
- Bug Fixes/Minor Updates
- Aurora Borealis now shows up correctly. :D
- Revamped UI elements
- Many other minor fixes
Other News
I'm working on the mobile version in tandem with updates to Playne on Steam. Its progressing well and alpha testing should commence in the next few weeks.
I'm grateful to Ubisoft for showing interest in supporting Playne. In the end it didn't pan out, but thank you Serge & Yves for taking the time.