Possession

Possession 14

Version
14
Version Date
June 20, 2020
Links

Patch Notes

Possession v14 Released

Possession v14 is released! (Full versions, anyway; demo versions still pending)

This is mostly a bug fix release.

Fixes:
  • Fixed mausoleum and graveyard having their IDs stored as "true" in the game stats
  • Fixed crash on the stat screen from trying to load information on the nonexistent level "true" that resulted from this
  • Fixed crash on stat screen when trying to view stats on a creature that doesn't exist (due to mods not being loaded, usually)
  • Fixed crash on stats screen resulting from 0-turn wins (shouldn't have actually been a problem for anyone since that'd normally be impossible, but it came up during testing so I fixed it)
  • The final level should now show up on the stats screen properly. Unfortunately, wins weren't being counted as "beating" the final level, so the win % for the final level will be wrong. They're being counted going forward, though

Content Changes:

  • Electric arrows' damage to adjacent creatures now behaves properly – it no longer deals "spread" damage to the original target
  • If you're possessing a cultist-type enemy, you will no longer join a cult leader's cult when you see them (this didn't really DO anything when it happened, but it looked kinda silly)