Potion Shop Schwesterherz
Potion Shop Schwesterherz 0.26
Patch Notes
0.26
Updates:
tons of new animations, including:
second animations for all lesser cave enemies (kobold male, kobold female, pillbug, insect, wendigo)
second animations for all simple traps in all three locations (tentacle, spider, hectocotylus, shadow hands, abyss tentacle, roper)
a new elite enemy made his home in the big tent in the cave: The Orc
a new "gamble trap" can be found nearby the kobold camp: Lindworm
The Lindworm is not really a trap, like the tree or the mirror. Sonja gets a few choices when talking to The Lindworm
including a bonus animation: How about you offer the Lindworm something, but you will retract the deal?
a new dialogue between Sonja and Linda. It's a casual one (gold exclamation mark), that will adress the spawning of ghosts and bats in the mansion
2 new CG's for both the male and the female kobold
Changes:
increased the chance of the pillbug laying eggs into Sonja to 50%; same as The Insect now
'Goblin Essence' got renamed into 'Greenskin Essence'
the statue of the forest godess got removed from the cave and got replaced with the Lindworm
bats and ghost in the mansion now spawn depending on the daytime: Bats have a higher chance to spawn during the day and ghost during the night
amount of sex time with all enemies (except elites) till cum has been increased and made a fixed number
before it was a random number between x and y (example slime: 10-20 seconds)
the maximum amount of this time is now the fixed time of sex (example slime: 20 seconds)
lesser enemies have a sex time of 20 seconds now
simple traps = 15
gamble traps = 25 (tree, mirror, mimic, etc.)
note: this doesn't effect when the skip button appears
Bugfixes:
fixed bug with male kobold and wendigo, that they didn't have a base chance of grabbing Sonja for a lewd animation. The base chance is supposed to be 20%
can't open settings anymore when being asked to leave a location
fixed bug that opened an empty dialogue when clicking Linda's golden exclamation mark. This was suppoesed to open a dialogue between Linda and Richard, which never seen the light of day till now
another one of that same kind of dialogue bug: There was a follow up to the "Shampoo" dialogue between Sonja and Linda, but it got lost somehow during development
Linda was supposed to give human, slime or insect essence on random via dialogue to Sonja, depending on the creatures Linda encountered at home. But she always gave human essence
softlock, when going from one location to another and back again to quickly (from forest to cave and back again, for example)
Hints: