Premortal VR

Premortal VR 0.3.2

Version
0.3.2
Version Date
April 29, 2023
Links

Patch Notes

v0.3.2: Regular Update

* New Features
- Removed pocket slots
- New crafts/builds/sews are now unlocked on gem place in spawn not on boss defeat
- On gem place in spawn, a notification appears if new stuff is unlocked
- Added falling animation if in air
- Character head hidden to not get in player vision
- Metal visuals has been improved (bronze weapons)
- Bed sleep position improved
- Added seated height custom parameter to adjust height when seated. Improved automatic seated height detection
- Dynamic mining now always gets mined. Previously if the hit point was far from an edge, it didn't register
- Hands size now always the same in all heights
- Gem power now appears in handbook
- Tanning rack bottom stick disabled for accessibility
- Boars now spawn in forests too. Works only in new worlds
- Mouth collider is now bigger
- Digging now reduces durability of shovel
- Added stone hit sound effect
- Tanning reduced durability loss on dagger
- Removed swing stamina reduction
- Removed hand tiring (losing control of hands if swinging too hard)
- Made dynamic mining visual effects smaller to not get too much into face
- Stamina tired sound effect now is called only when stamina reaches 0
- Stamina drain reduced when running and jumping
- Homestead music volume lowered down
- Removed placing blueprint parts from a distance
- Hitting a forge now gives it only 1 heat instead of 5
- Added haptics to bow pulling
- Improved world loading time
- Increased boar spawn distance from spawn
- Chisel texturing improved
- Removed all colliders from hands when dead
- Removed tin vein near spawn
- Sun moves more frequently
- Hands will now collide with backpack and handbook less frequently
- Added option to add item to backpack quickly by releasing it over either shoulder
- Boss statue heads now save
- Build parts now save
- Added left hand pose for trigger button
- All tools now do damage to animals
- Throwing tools at animals now do damage
- Added water breath visual indicator
- Made world brighter and improved sun colors
- Improved HUD
- Running now works only when going forward
- Grabbing hot items now disabled. Grabbing only allowed if item is cool or with tongs
- When digging dirt now always spawns
- Creative mode now temporarily unlocks all crafts, builds and sews
- Distance grabbing items from the ground increased from 1.5m to 2m
- Improved left hand pointers (build, ui)
- Build complete message now shows
- Increased stamina and health regeneration
- Bow now doesn't shoot arrow if pull is weak
- Backpack can now be placed in front by pressing the trigger
- Backpack and handbook moved to shoulders
- Tanning rack now saves placed hide
- Leather item made thicker
- Improved reed LOD
- Added message when backpack is full or incompatible item is selected
- Dynamic mining drop rate changed to volume based

* Bug Fixes
- Fixed copper ore stops heating when player goes far away and comes back
- Fixed eating food when a consumed food is in half life
- Fixed when selecting menu and grab item, can't use thumbstick
- Fixed handbook falling down on grab
- Fixed smelter, anvil and quench tank LODs
- Tin ingot now smelts into Tin correctly
- Rabbit now doesn't clip into the ground when it dies
- Fixed items not falling down when digging ground under them
- Homestead world name under 3 characters validation now shows
- Fixed bug where tree did damage to player after it has fallen down
- Fixed bug where transparent materials were colored incorrectly
- Backpack items position, rotation and scale fixed
- Fixed bug where the terrain would update incorrectly at start
- Fixed bug where rabbit meat cooked moved the time from the tooltip on consumed food hover
- Fixed bug where chest items were visible but couldn't get picked up
- Fixed bug where two bronze ingots could have not get heated at the same time in the smelter
- Fixed bug where jumping while dead still produced a sound
- Keyboard now hides when exiting dialog in homestead
- Fixed bug where loaded item in backpack would not behave accordingly when picked up
- Fixed bug where going back to homestead caused an error
- Fixed scroll flicker in handbook
- Fixed bug where mining with stone axe gave no stone
- Fixed bug where sometimes liquid metal from ingots went under the smelter surface
- Fixed bug where placing a gem in spawn on the first world session and selecting it, gave no power