Overhaul of stat gains and losses. Each worker now gets a Potential stat. This can be randomised or assigned in the editor. When potential hits 0, the worker will peak, and when it hits negative numbers, the worker will start declining in skill.
Added auto scroll for left menu in Booking screen
Allowed promotions to create new tag teams, or create their own version of an existing tag team
Allowed for custom fallback images in game, by putting an events.png, logos.png, network.png, people.png, titles.png, worlds.png or WWN.png (for ratings reports and misc news) into a mod's image folder
Allowed creation of future and historical title images
Title History screens now show the historical title pic that was held in that reign
Added future promotion logos, so a promotion's logo will automatically update over time in historical mods
Made AI more likely to hire high profile signings and hot up and coming talent
Added option on New Game page to enable/disable aging effects
Added Random Winners game mode to New Game screen - if selected, AI will decide winners completely at random
Fixed Auto Set Contract Value script so that it doesn't set both PPA and Written values
Fixed clipboard in event history
Fixed bug where short matches could get 5 stars
Fixed morale bar
Fixed bug where dead people could remain as managers
Removed dead people from hireable list
If morale is not set, it will reset to 0 rather than 100