Promotion rivals made more aggressive with stealing talent
Added Title AI Options to control the brand, minimum push, and maximum push for workers
Adjusted booking AI so that most multi-man matches do not happen before 1995
Added Can Be Owner and Can Be Booker personality traits in Edit Workers (if there isn't enough available workers with this stat, owner/booker selection will be random)
Added option to randomise contract expiries during new game selection
Adjusted Backstage morale calculations
Added worker detail popup on All Promotions page
Tidied Worker Details Screens
Tidied All Promotions Page and New Game Page layouts
Fixed bug where interview could be added without an interviewer
Fixed search for tag teams and stables in booking screen
Fixed bug where specific dated events would never air