Project Planet - Earth vs Humanity

Project Planet - Earth vs Humanity 0.12

Version
0.12
Version Date
Sept. 3, 2023
Links

Patch Notes

Update 0.12 is live!

We just released update 0.12! This introduces lots of new and improved gameplay features, like a complete overhaul and clearer communication of how Ecosystems and Pollution allow Earth to unlock new questions and Incidents, as well as some balance tweaks and minor bug fixes.

Full changelog:

Changes:
  • Players now receive a turn notification screen in the colour of their role on their mobile device to warn them when it’s their turn.
  • Reintroduced the options button in the lobby. This time without game breaking bugs.
  • You can now remove players from the Lobby and select a new party leader on the master device.
  • Added Game Credits to the main menu
  • Added two new unlockable Incidents to Planet Earth.
  • Earth’s unlockable Incidents are now unlocked at 67% and 33% Ecosystems and Pollution, instead of only at 50%.
  • Earth’s Incidents that are only available when Ecosystems or Pollution is under 66% or 33% will now be available immediately after meeting this condition, instead of only after Earth used another Incident. (Senzi, you’re welcome)
  • Unlocked questions and Incidents now show the unlock criteria, and a red outline and fill colour to more clearly differentiate them from regular questions and Incidents.
  • Updated the Ecosystems and Pollution’s score bars on the master device, to more clearly communicate the unlock criteria for unlockable questions and Incidents.
  • Replaced the role names with player names in the Stage Results and Game Over screen, to make it clearer which player won (role icon still shows which role won).
  • Earth’s Influence Scores question at the end of each stage now has a different background image to make it stand out.
  • The Game Over screen now has separate SFXs and music depending on whether Earth or Humanity won.
  • Improved the names and wording for Nemesis, Stage Results, Crisis Results and Game Over awards.
  • Earth now has a unique Nemesis screen, showing which player had the most positive and negative impact on the Population, Ecosystems and Pollution (combined).

Balance changes:
  • Slightly nerfed Public and Industry in Hurricane disaster, while buffing Media and Earth.
  • Slightly nerfed Earth in Virus disaster.
  • Slightly buffed World Leaders and Media in Locust Plague disaster.

Bug fixes:
  • Fixed an issue where Earth wouldn’t always have three Incident options to choose from. (again welcome, Senzi)
  • Fixed an issue where the music would stop playing when a News Video would bring the Population below or above a threshold where another song starts playing.
  • Fixed an issue where the Earth Influence choices in the first tab of the Results Screen would show outdated icons for -8 Population, Ecosystems or Pollution.
  • Fixed an issue where the Crisis could trigger in the background of a News Video.
  • Fixed an issue where “Power” was called “Influence” in the Power tutorial popup.
  • Fixed multiple incorrect News Item voiceovers.
  • The Crisis timer on the master device and mobile devices are now more in-sync.
  • Many minor fixes to texts and scores.