Pure Onyx

Pure Onyx 0.128.0

Version
0.128.0
Links

Patch Notes

0.128.0

• Added Onyx + Police Boss Hammer-Time H scene to the gallery
• Fixed Charger's Breath Attack glitching out the background
• Added Quick Bar for using consumables / equipping / unequipping gear
• You can now pin items to the Quick Bar in Inventory.
• Default gamepad control is Share (PS) / Back (XB) / Select to cycle Quick Bar selection (note this will likely change in the future to utilize left/right components of Right Analog stick)

• Default keyboard control is Tab to cycle Quick Bar selection
• Default gamepad control is L2 to Use / Equip item from Quick Bar
• Default keyboard control is E to Use / Equip item from Quick Bar
• Added SFX for Quick Bar menu selection + item use
• Added lots of missing corrective blendshapes (fixes clipping) for various female enemies' damaged clothes + Onyx's T0 damaged clothes
• Lowered drop rates of most power-ups
• Extended FK-Doll's Wall Train H scene with new Thug and Runt sequences
• Added new wall prop for the Wall Train H scene
• Fixed sticky input when game window focus is lost
• Fixed issue with database that may cause startup loading to hang for some people
• Added follower mechanics/AI for NPC drones
• Added Shooter Drone power-up
• Added Minelayer Drone power-up
• Added SFX for drone spawn, despawn, and Shooter Drone's attack
• Added SFX for all mine deployment, Spider Mine ambush, and beeping for mine pre-detonation
• Fixed desync issue with power-up drones' timer gauge where the gauge would deplete during H scenes
• Fixed wonky rotation complicating aiming on Shooter Drone's projectile
• Added trail FX and ground shadows to Shooter Drone's projectiles for easier aiming
• Shooter Drone's gunfire is now unblockable
• Added ricochet mechanics + random spread and reduced poise damage on Shooter Drone gunfire
• Vastly improved Shooter Drone's responsiveness to attack input (was limited by FPS dependency)
• Multiple Shooter Drone followers should no longer stack right on top of each other
• Added rumble functionality for gamepads.
• Added gamepad vibration options to Options menu
• Added combat/gameplay functionality for Lovense/toys. Devices now respond to Onyx taking/dealing damage, etc.
• When Onyx lands hits higher in her combo chains controller/toy devices will have stronger feedback
• Syndicate Girl's H attack dust clouds now transfer ownership to other Synd Girls if the original attacker is K.O.'d
• Enemy projectiles will no longer fire backwards if Onyx gets behind the enemy while they are winding up
• Fixed issue with Syndicate Girl's H attack dust clouds passing through stage boundaries
• Removed some console commands that would not work in test release builds