Quake Champions

Quake Champions Quake Champions Summer Update

Version
Quake Champions Summer Update
Version Date
July 9, 2020
Links

Patch Notes

Quake Champions Summer Update

An all-new arena rises from the Netherworld, beckoning Champions to find glory between its jagged stone teeth. Meanwhile, a new season begins, tempting worthy combatants to earn highly sought-after weapons from a far-flung future.

The Quake Champions Summer Update is available NOW!



UPDATE HIGHLIGHTS


NEW MAP: TOWER OF KOTH





Rising from its viridian morass, a row of skyward teeth speak to the chosen a singular truth: come to know this key and you will open any lock.
Tower of Koth is a new Ithagnal-themed map supported in DM, TDM, CA, Duel, Instagib, Unholy Trinity, and arcades.

SEASON 7 BATTLE PASS REWARDS
Earn much-requested Quake 4 weapon skins in the Summer Battle Pass!



  • Level 1 – CITIZEN KANE – Q4 Blaster Pistol (Starting Machinegun)
  • Level 50 – PAINKILLER – Q4 Shotgun (Super Shotgun)
  • Level 100 – RAVAGER – Q4 Hyperblaster (Super Nailgun)
  • New Lore – Commander at the Slipgate – Collect all 6 to unlock the Heavy Machinegun, Super Shotgun, and Super Nailgun Master Shaders!

CLAN ARENA UPDATES


  • Fixed CA 4v4 round spawns, teams now swap sides each round
  • Lowered round score limit from 10 to 7
  • Fixed ties resulting in both teams earning a point, causing total round counts to exceed the required round score limit
  • Reduced intermission time between rounds by half (10 to 5 sec)
  • Removed the “Prepare Your Team” VO from round start after Round 1
  • Removed ability cooldown icons from HUD team heads
  • Fixed scoreboard sorting issues

SACRIFICE


  • Reduced size of soul collision from 3m to 1.6m radius

UNHOLY TRINITY


  • Power-up spawns return for the duration of Season 7

AWOKEN MAP CHANGES


  • Fixed collision on floor between Rocket Launcher and Heavy Armor jumppad, where the floor slightly ramped up in one doorframe, which could interrupt crouchsliding movement.
  • Fixed collision on floor between Mega Health and Railgun walkway, where the floor slightly ramped up in one doorframe, which could interrupt crouchsliding movement.

SOUND IMPROVEMENTS


  • Added Doom Slayer pain and death sounds
  • Set of <50 hp grunts
  • Set of <25 hp grunts
  • Set of death sounds
  • Removed the 15 frags and 10 frags left VO from Time Limit Duel
  • Reduced the volume of Visor’s non-HRTF third-person footsteps
  • Reduced the volume of the ability ready sound effect
  • Reduced the volume of the champion main menu and prematch SFX & VO
  • Reduced the volume of Athena's abiltity VO and hook sound effects.

MISCELLANEOUS FIXES & CHANGES


  • Fixed Timelimit Duel champion select UI which was visible on some aspect ratios on the death screen
  • At the end of the match, briefly delayed exiting the arena after the match's objective or scorelimit has been reached so players and spectators can view the final frag.
  • K/D Ratios unified to the same formula for consistency across various scoreboards
  • Fixed SLASH DARQUE skirt shader support
  • Fixed BJ PRO LEAGUE knife vanity placement
  • Fixed MOONSOON third person shader support
  • Fixed MARAUDER shotgun shells not vanishing on Nyx during Ghostwalk
  • Fixed ERASER weapon fx not vanishing in Nyx Ghostwalk
  • Fixed PUMMEL gauntlet, removed an untextured mesh visible at all times but most visible during Nyx's Ghostwalk
  • Fixed SHAFT bloom on Tempest Shrine
  • Removed ability on respawn for Rip and Tear arcade mode
  • Fixed the image quality of the Profile Icons in lootbox presentations
  • New orange shaders or all weapons available for preview
  • Updated black shaders, making them black instead of charcoal gray
  • Updated the Watch Browser to display the official QUAKE stream