Roadside traps have been added and can be built with saltpeter and a Siege Factory building. Activated accessories have had their abilities increased as well.
That and more have been updated with v1.1.5 yesterday and v1.1.6 today:
- Roadside traps added - these can be constructed from saltpeter with a Siege Factory
- Taser now uses countdown instead of one-time use
- Increased medical kit healing
- Increased other passive accessory bonuses
- Mounted/unmounted units now update on roster screen
- Item modification icons added to Raider inventory and Market screen item boxes
- Added tooltip to item name label in markets and raiders screen to show item type
- Fixed bug where hideout name was reverting back to default after renaming and then reloading a save
- Fixed fear bug with hostage execution
- Fixed rubber tooltip bug on resources screen
- Fixed bug where some perks were not resetting
- Fixed bug where Merciful Occupiers law blanked out leave button instead of raze
- Fixed bug where space bar would sometimes stop working if leaving back to menu from combat and then reloading
- Fixed bug where Risky Business was also applying a penalty to hitpoints as well
More to come.