Greetings to all the world leaders!
We are back with another patch for Realpolitiks II and this time it's simply huge, brining in MANY bugfixes and balancing updates as well as some new features and revamped game mechanics. You can read the full changelog down below. We would also like to thank all of you, who report bugs and share their feedback in the
Steam forums. Your help means a lot to us!
Version 0.69 Changelog
Bugfixes:
- FIXED Issues with loading saved games
- FIXED "Remove From Bloc" action so that it now correctly requires player to be at peace
- FIXED Relations parameters icons on the panel
- FIXED Relation modifiers for leaving the bloc, after war or alliance, liberators and traitors should now properly display their icons
- FIXED Cabo Verde should now have the correct population
- FIXED Projects should now have proper values in effects
- FIXED Countries can now be properly removed from blocs during peace
- FIXED Issue when user could not change the flag and name of a liberated country
- FIXED Advisors avatars in events popup
- FIXED Scrolling target group in events popup
- FIXED Military Intervention Resolution will now properly apply casus belli
- FIXED Timor-Leste will now have proper GDP
- FIXED Localization fixes
- FIXED effects in Financial Support diplomatic action to properly transfer money from player to the bloc member
- FIXED Buildings and Slots elevation in South-East Asia region
- FIXED Partnerships effect in Ideology tree to properly increase Pop Growth, instead of lowering it
- FIXED "Ancient Texts" event chain - more mysteries to uncover!
- FIXED Effects duration in "Armed Conflict Support" event chain
- FIXED Setting window - Toggle layout
- FIXED Countries should no longer start wars immediately after ending the first one
- FIXED Conditions required for the diplomatic victory
- FIXED Investing in another country will now boost its economy
- FIXED Russia and China Civil War events
- FIXED New line-braking in Tooltips in PL version in the following windows: Trade, Take loan, Repay loan, Colonialization, Event, War, International Trade Point
- FIXED Minor text fixes
- FIXED Donetsk & Luhansk building elevation
- FIXED Missing options in the Political Debate event;
- FIXED Debt value in Nationwide Strike event;
- FIXED Activate pause by pressing space key ;
- FIXED System change task's conditions;
- FIXED Task view window - refresh flags and name of target group;
- FIXED Liberate country by negotiation - now after selecting provinces the process of creating new countries includes only selected provinces from Liberate negotiations option;
- FIXED Missing tooltip of second target group in game event popup when this group exists;
- FIXED UN removes activate resolution when target country was destroyed
- FIXED Buttons layout in building window
Features:
- ADDED Tooltips font size settings
- ADDED Missing UN voting factor to the World Government resolution
- ADDED Missing project description
- REMOVED Achievements from Tutorial Scenario
- REMOVED Some unused content from Tutorial Scenario to slightly improve loading times
Improvements:
- CHANGED Final task resolution in Tutorial Scenario for clarity
- CHANGED Vote counting for resolution rejection
- CHANGED Cuba will now start the game with claims on Guantanamo Base
- CHANGED New countries that emerge in certain provinces will now use names and flags appropriate for that region (e.g. Catalonia in Barcelona)
- CHANGED Conditions in the "Pandemic" event chain
- CHANGED Number of provinces required to achieve Domination Victory to 250
- CHANGED Separatism effects have been rebalanced
- CHANGED Money income from taxes has been rebalanced
- CHANGED some starting relations between countries
- CHANGED Bonuses from Trade Points have been rebalanced
- CHANGED Rebels should now be keener to spread around the territory of their country;
- CHANGED Reworked Political Assimilation Peace Offer so that AI is less inclined to propose it
- CHANGED Settings Window - decreasing font size
- CHANGED Upgrade AI army movement by calculating count of water units - result: now army of new countries move immediately
- IMPROVED AI spies should now be smarter about where they perform their actions
- IMPROVED Country liberation mechanics
- IMPROVED Creation of country mechanics
- IMPROVED Algorithm of province creator in mod tool
- IMPROVED the effect of creating new country
- IMPROVED Effects in projects, mainly Unemployment Growth effects
- IMPROVED "Soldiers protests" event chain
- IMPROVED Generation of name and flag of rebel countries
- IMPROVED "Fatigue with war losses" event chain