Hello Everyone!
Realpolitiks II update version 0.70 is here and as you can see, we have been busy at work since the list of fixes, changes and improvements is simply huge! You can expect countless bugfixes, balancing improvements, UI enhancements and much more! You can read the full changelog down below!
And as always a huge THANK YOU to all players who report bugs and share their feedback in the
Steam forums. We value your help dearly!
Version 0.70 Changelog
Bugfixes:
- FIXED issue with War Theater texture not generating properly
- FIXED issue with camera focus point calculation in Mod Tool
- FIXED HDI value visualization label
- FIXED Delay in country values when changing camera zoom
- FIXED Project window layout for ultra wide screens
- FIXED Population in inhabited provinces will now properly never drop below 1
- FIXED Maldivian culture now belongs to Islamic civilization
- FIXED Building upgrades that require a specific political system now display that information
- FIXED "Waiver Of Core Claims" action no longer requires your opponent to have claims on your provinces
- FIXED Countries that start the game with navy now have a shipyard to return to after the war
- FIXED Bloc Integration projects will now properly reset when starting a new bloc
- FIXED Bloc Integration projects will now properly work on new countries added to the bloc
- FIXED small localization issues
- FIXED an issue, where players could implement Bloc projects even after leaving the bloc
- FIXED RU translation of Kanuri culture
- FIXED the "Pandemic Aftermath" event chain so that player no longer gets stuck
- FIXED "Military Policy" projects tree so that there is only one initial project
- FIXED advisor portraits in Tutorial
- FIXED advisors portraits in Tutorial
- FIXED Italy can now properly build all its unlocked units
- FIXED Game will now properly end after losing the last province
- FIXED small fixes in tasks, projects and events
- FIXED Proportions of the battlefield in War Theater window
- FIXED camera frustum calculation - the camera position is now properly handled and limited to map boundaries from any angle
- FIXED Missile Warfare & Environment tab in Mod Tool
- FIXED Event editor in Mod Tool
Features:
- ADDED GPU instancing for materials with a large instance count
- ADDED Pakistan now has its own collection of names
- ADDED Notification at the end of colonization project implementation
- ADDED "Colonization Project Implemented" notification
- ADDED Target Groups to all tasks relating to an on-map location in Tutorial
- ADDED Tooltip for Bloc Integration in Bloc Popup
- ADDED Additional info about the flag shortcuts menu in the Tutorial Scenario.
- ADDED Additional hints in the Tutorial regarding the theater window and peace negotiations
- ADDED Automatically selecting target province when opening Diplomacy menu
- ADDED Culture and civilization info into the left panel
- ADDED Option to customize the color of the country flag and country name
- ADDED New portraits for Generals, Spies, and Advisors
Improvements:
- IMPROVED Army group representation on War Theatre map
- IMPROVED Last month stock values caching
- IMPROVED Icons with project info in the building upgrade window
- IMPROVED Province environment information in the left panel
- IMPROVED Layout of the Game Events Editor in Mod Tool
- IMPROVED Height of camera in official scenarios
- IMPROVED Events graphics in Tutorial
- IMPROVED Minor improvements to the Tutorial scenario
- IMPROVED Statistics info
- IMPROVED Defense pact information displaying
- IMPROVED AI should now deal better with their domestic environment and debt
- IMPROVED Upgrade building window - required political system should be now visible
- IMPROVED War theater window - fixed the window for different aspects and resolutions
- CHANGED Other countries should now be more prone to support the World Government resolution
- CHANGED HDI's influence on projects implementation speed
- CHANGED Countries with the smallest GDP should now pay considerably less for implementations of projects
- CHANGED Space Elevator project will now grant an additional project slot
- CHANGED AI should now be more willing to support recognition of a player's country
- CHANGED Units and buildings on Antarctica should now be more accessible.
- CHANGED Population value in the province - minimum value is now 1
- CHANGED Upkeep and effects of action in provinces or regions
- CHANGED Authoritarian countries will now have a wider range of taxes available to them
- CHANGED Project and action confirm screen - added vertical scroll