Greetings to all the world leaders, dictators and revolutionaries!
We are back again with patch version 0.73 that is now available for Realpolitiks II. As always, this update brings a lot of bugfixes, new features, UI / UX and overall game improvements and a pair of smaller additions to the Modding Tool.
Last but not least, here's a big
"Thank You" to all members of our community who keep reporting bugs and suggesting improvements in the
Steam Forums!Version 0.73 Changelog
Bugfixes:
- FIXED a bug with War Score province cost
- FIXED a bug with teleport when army was on international water province
- FIXED a bug with teleport after war conflict with bloc
- FIXED a bug with relation change from events
- FIXED a bug when AI wants to create new army unit
- FIXED a bug that would occasionally cause Manpower Growth to jump into negative values
- FIXED an issue with chained armies movement when using "Shift + Click" movement feature
- FIXED an issue with GDP growth - value is now correctly calculated
- FIXED Bloc names no longer spawn when creating bloc while Bloc map view is inactive
- FIXED Values in different map modes now show proper numbers
- FIXED 'Global Warming Warning' event will no longer cause resources incomes to jump on each day
- FIXED 'Administrative Paralyze' action should now be accessible to spies with this perk
- FIXED Issue with War Theater camera sometimes not rendering UI correctly
- FIXED Tax to unhappiness parameter value on the left panel.
- FIXED Broken display of units and buildings in both Americas
- FIXED Effects of events, projects, actions, and buildings
- FIXED Degradation value in left panel
- FIXED Manpower growth
- FIXED Localization
Features:
- ADDED War Theater units to grid positions synchronization (fix for bug with 2 or more units on the same cell)
- UPDATED Info of Effects and conditions
- REMOVED Starting debts
Improvements:
- IMPROVED Tutorial Scenario with additional hints regarding Bloc map mode and army movement
- IMPROVED Adviser card - disabling avatar interactivity, centering effects
- IMPROVED Optimization
- IMPROVED Left panel UI
- IMRPOVED Modifiers of GDP growth in the left panel
- IMRPOVED Nuclear Attack Submodule -fixed target issue
- IMPROVED AI will now prioritize countries militarily weaker than themselves while searching for bloc partners
- CHANGED Peace negotiations offers will no longer require positive Warscore to send
- CHANGED Peace negotiations offers will no longer work on the opposing country
- CHANGED Countries will no longer have two positive relation modifiers for shared civilizations
- CHANGED Layout in the "Infrastructure" projects category
- CHANGED Save file order in the Main Menu is now descending
Modding Tool:
- ADDED a new AI curve which calculates proportion of army units when creating blocs
- ADDED CSV save/load tools buttons for provinces and countries in Modding Tool