Realpolitiks II

Realpolitiks II 0.78

Version
0.78
Version Date
March 15, 2021
Links

Patch Notes

Realpolitiks patch v0.78 is now live!



Greetings to all the world leaders, dictators and revolutionaries!

We are back with patch version 0.78! This update brings in a huge number of bugfixes, updates, improvements and features that again bring the game closer to the ideal experience we want to provide our players with!

As always, here's a big "Thank You" to all members of our community who keep reporting bugs and suggesting improvements in the Steam Forums! Your feedback is invaluable when it comes to updating and fixing the game!

You can read the full changelog below:

Version 0.78 Changelog


Bugfixes:

  • FIXED events that caused time to stop
  • FIXED traits of generals - they should work correctly now
  • FIXED modifying GDP for annexed provinces on each month
  • FIXED recalculate AI movements after loading save game
  • FIXED AI should no longer offer peace treaties with costs higher than the current warscore of the war
  • FIXED issue where AI would not walk into enemy's territory after ending a war with third party
  • FIXED issue where AI would send peace offer at 0 warscore
  • FIXED acquired core on player province notification
  • FIXED creating empty country when open game menu popup during choosing flag and name for the country being liberated
  • FIXED liberated country projects trees
  • FIXED formatting values of support of the party in tooltips
  • FIXED issue that caused two music tracks overlapping
  • FIXED colonization action costs
  • FIXED colonization doesn't change resources on province
  • FIXED Important Trade Points effects visualization
  • FIXED bug with no working slot after annexation enemy capital
  • FIXED mouse cursor on the south pole
  • FIXED move army window after staying at neutral province
  • FIXED stock market sliders
  • FIXED hide building mechanics
  • FIXED regional actions after colonization
  • FIXED bugs with rebels - creating country, time, cooldowns, flags, armies
  • FIXED bug with rebel on province with player units
  • FIXED rebel notification
  • FIXED time to end rebellions
  • FIXED bug wit no ending rebellions
  • FIXED end game after rebel wins
  • FIXED rebellion prefix
  • FIXED bug with no cultures in new country after rebel
  • FIXED bug with 2 capitals after rebellion
  • FIXED bug with rebellion in country made by rebellion
  • FIXED rebellion event - it won't occur if you do not have enough unhappiness
  • FIXED interventionism target clamp
  • FIXED monthly resources income factors refreshing
  • FIXED create rebel country effect
  • FIXED create terrorist country effect
  • FIXED bug with country without capital
  • FIXED bug with loading scenarios in mod tool
  • FIXED localization bugs
  • FIXED bug with removing units after changing tab in left pane
  • FIXED tooltips after nuclear attack
  • FIXED bug with too big target interventionism
  • FIXED commandos model
  • FIXED bug with stacking -15 relations
  • FIXED sound on building slot
  • FIXED Water provinces after colonization have proper icon in left panel
  • FIXED Unit Count In Country Condition
  • FIXED localization in atom attack window
  • FIXED fusion reactor and Land infrastructure project
  • FIXED GDP growth balance in Burgundi
  • FIXED Colonization notification
  • FIXED Monthly Resources Income - factors refreshing now
  • FIXED Conditions in events for Africa

Features:

  • ADDED information that you cannot liberate just water provinces as a new country
  • ADDED autosave option to save window

Improvements:

  • IMPROVED effects visualization in building upgrade window
  • IMPROVED way of calculating warscore for select provinces for offer negotiation
  • IMPROVED tutorial to include more info about basic parameters and other game features
  • IMPROVED way of calculating distance when setting up a route for army
  • IMPROVED remove army units with no general
  • IMPROVED formatting values on the top panel
  • IMPROVED parties section tooltip info
  • IMPROVED left panel:
  • ◦ Fixed GDP value displayed on effects sections ◦ Fixed debt section updating visible effects ◦ Improved none labels on project bookmark ◦ Improved bloc info on government bookmark ◦ Improved taxes factors section ◦ Improved budget section money from events info ◦ Improved unemployment section effects and factors info ◦ Improved war losses value, effects, factors and refreshing sections ◦ Improved conflict info on the left panel ◦ Improved bloc composition info on the left panel
  • IMPROVED Building Pop-Up
  • IMPROVED few effects localization, clamps and visibility
  • IMPROVED general's traits
  • IMPROVED World Degradation window
  • IMPROVED conditions in core events
  • CHANGED impact of Separatism - it is lower now
  • CHANGED the way War Losses accumulate during battles
  • CHANGED how frequently AI builds new buildings
  • CHANGED font to a bigger one for Building Category Pop-Up
  • CHANGED when you defeat all rebels you don't need to take their provinces to end rebellion
  • CHANGED water provinces joins to a new country when all the old one provinces are lost
  • CHANGED you can go back in circle menu, left click does not close it
  • CHANGED tickers in options
  • CHANGED Negative population growth does not multiply value x 100
  • CHANGED Rebalanced Rwanda AI
  • CHANGED Rebalanced terrorist mechanics
  • CHANGED Rebalanced stock market