Thanks to my super rad testers and a little something I like to call "working on the weekend", this month's update is a week early. Good job team Northway! *highfives husband*.
For you collectors, I've put up a full list of all the equipment in the game with stats and perks… but you'll still have to figure out how to get them all.
http://northwaygames.com/rebuild-3-luverly-equipment/If you're wondering what I've been up to behind the scenes on the campaign mode, here's a sneak peak of the map:
https://twitter.com/sarah_northway/status/543809956005548033Version 0.71.3 Changelog:
children events
pregnancy perk and events
show happiness in results
confirmation menu on delete savegame
factions now help when you go to war with their enemies
new icons for results menu
new perk icons
better perks only available at later survivor levels
new level 10 perk: Fearless Reclaim, can build walls where zombies roam + kill them at same time
made faction flags bigger on the map
prevent haggle/cancel/haggle sploit
new super zombie type - roamers, they wander around and hurt people on away missions
leave info/building menus open when showing an event
faction respect no longer changes over time at 25+
faction respect changes now modified by perks and policies
tweaked several policies, new children policy
combined danger, happiness and policies info menu tabs into government
finished unique kickstarter/deluxe edition equipment
event frequencies adjusted, especially relationship ones
can now attack zombie & faction units by default
preemptive strike tech now halves danger from attacking units
improved faction trading variety
fixed a couple null backstories
fixed trading amounts with factions
fixed wood chopping to be every 4 days instead of random
fixed banshee event (for at least the 3rd time)
fixed disappearing exclamation marks
fixed incorrect overlays
fixed duration of dangerous quest missions
fixed bug where people fought with themselves
fixed bug where you could bomb/trap/etc during attacks without having one
fixed bandages on main leader in hud
fixed government expanding from blockade square
fixed relationships carrying over to next city
fixed parents marrying grown up children
fixed workshops floating in the ocean
fixed happiness log dates (must start new game)
fixed gustav loan event