Reign Of Kings

Reign Of Kings ROK R8 Update

Version
ROK R8 Update
Version Date
June 22, 2016
Links

Patch Notes

ROK R8 Update

- Just a notification to community server owners that there are some changes with this update for running multiple servers, please view:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

*Update* - Crownland plague village loot bug fixed in a small patch.

*Update* - This is the second time we've posted this update. The previous one had some issues surrounding connection stability & event handling, but we believe we may have fixed the issues now. Update requires a wipe as well (due to R7 exploits being fixed), however, its community servers choice if they wish to wipe.

This release contains some fixes for bugs and exploits that were found which affected different areas of the game. Many back-end networking functions have also been changed to make the game more secure. Official servers have been wiped. We do not believe this update will require a wipe for community servers. Our ping protection system has been upgraded as well, as a result we've also made the majority of official servers ping-protected. If you cannot play on those, we are still running non-ping protected servers, and there are many different community servers with different ping limits that can also be played on.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please continue to list bugs and email us about exploits. We thank everyone for your information you've sent in so far. Normally we do a wipe on the first Tuesday of each month, however, due to the delay in this wipe, we expect the next wipe to be on August 2nd.

- Fixed known exploits
- Fixed iron resource node decals stretching when hit
- Fixed iron resource node harvested model bad specular values
- Fixed bug where water splash audio wasn't effected by any volume sliders
- Hit reaction animations are now less intense
- Fix for bow strings and low framerates
- Switched the Steam Authentication on the ROk Servers to use a more secure method of authentication.
- Added a connection-interrupted screen that blocks input on the client when they have not received or sent messages for more then 5 seconds.
- Reduced the length of the initial Reign Of Kings logo when starting the game.
- Fixed popups not always showing when you get disconnected from a server.
- Ping protection system has been upgraded
- The game time shared between the server and its clients is now more accurate, depending on hardware. This affects some progress bars and events seen in-game.
- Reporting a player is now blocked for 5 minutes after it has been submitted, instead of blocking when the report menu is opened.
- Players will no longer see error messages involving the Ancient Sword or Ancient Crown when a different player caused them.
- Control settings have been reset to ensure that the mouse look axes have no dead zone by default.
- An input blackout will now appear after being disconnected from the server for 5 seconds. Automatic disconnects still occur at 30 seconds.
- The duration and threshold for auto-banning players are now available in the server settings.
- Changed rock colliders to be convex colliders
- Create a filter to make sure placing inside convex colliders should not happen
- Fix player name when a player is kicked from a guild
- Event handling and network performance has been improved

Thanks for Playing,
- The Code}{atch Team