Reign Of Kings

Reign Of Kings ROK Update R7

Version
ROK Update R7
Version Date
April 5, 2016
Links

Patch Notes

ROK Update R7

This release contains some fixes for bugs, server performance, and exploits that were found which affected different areas of the game. Official servers have been wiped, as it's the first Tuesday of the month. We've also reduced the amount of official servers to encourage more players on each server. Community servers will also need to wipe.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please follow this guide for updating your community server:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

Please continue to list bugs, balancing thoughts, and email us about exploits. We plan to do a wipe on the first Tuesday of each month to keep the servers running well, and the game fresh. We expect the next wipe to be on May 3rd.

- Various Exploit fixes
- Fixed issue with crest not always destroying itself when paged in and had run out of fuel
- Made invitation event not spam and not hurt performance as much
- Ragdolled bodies will no longer block loot sacks and other interactions where they spawn.
- Changes to the auto-ban system to make it stricter.
- Removed a faulty auto-ban test based on collision-clipping.
- Loot bags now combine by age, instead of velocity.
- Added local hardware info to the /buildreport.
- Fixed the /buildreport command not making a build for the client.
- Added stream pooling to help optimize the networking on the server and client.
- Fixed a bug on logout that would sometimes make the server freeze when copying the player's inventory to the sleeper.
- Fixed several performance issues across the codebase with regards to networking.
- Added the Reign Of Kings logo in the first scene instead of the tiny ROK icon.
- Improved the performance of the SyncManager when it registers a new object.

Thanks for Playing,
- The Code}{atch Team