Responding

Responding Post-Launch Feedback & Plans

Version
Post-Launch Feedback & Plans
Version Date
April 2, 2026
Links

Patch Notes

Post-Launch Feedback & Plans

[p]Hey everyone!

It has been a crazy 2 days since our launch into EA, and with a lot more eyes on the project we also got a lot of feedback!

We don't like beating around the bush, and it's certainly no secret that we're sitting at a 27% positive rating on Steam right now, so we'll address that first.

Responding has always been a passion project and proceeded despite of a lack of external funding, and this is not going to stop us either.

A lot of what we have seen in feedback are things we expected due to the early nature of the project, but we have also gained a lot of valuable insight into pain points that our more established veteran community simply did not run into as much.

Our immediate priority is, thus, clear: [/p]
  • [p]Implement more player onboarding measures to improve the new player experience[/p]
  • [p]Address priority bugs reported to BetaHub[/p]
  • [p]Update the roadmap to communicate clear expectations
  • [/p]
[p]On the communication side we have also identified a way to share information more efficiently internally, which should make our job easier in answering your questions.

We want to thank everyone for their support, their time, their reports, their suggestions and simply for participating in the community. Without everyone that takes their time to help us break the game or answer questions in Discord we would not be as far as we are today.[/p]