Reverse Headscissors

Reverse Headscissors 0.1

Version
0.1
Links

Patch Notes

0.1

- Added free roam version of Termine
- Added Kuki as a playable free roam character
- Added experimental realistic head and eye movement with microsaccades for realism
- Added custom walk/crouch/idle/run animation cycles for Kuki
- Reworked lighting and shader settings
- Added player movement
- Added the first free roam map location
- Added custom post-processing for it
- Implemented takedown system
- Added the first takedown (dubbed it "Holy Cracker" ;p)
- Made the old hold system compatible with the free roam and implemented it
- Added NPC roam behavior for both the male and female victims
- Added pathfinding for NPCs
- Added rudimentary player detection behavior to NPCs
- Added Scared/Fleeing/Unscaring behavior to NPCs (that's not a word is it?)
- Added movement animations and scared cycles for NPCs (Walking/Fleeing/Startled/Scared/Unscaring)
- Added downed animations for NPCs (Downed/Paralyzed/Writhing/KO/Dead)