RoadCraft

RoadCraft Update 4 Patch Notes

Version
Update 4 Patch Notes
Version Date
Sept. 4, 2025
Links

Patch Notes

Update 4 Patch Notes

Hello Builders!
[p align="start"][/p][p align="start"]The update 4 is now available on every platform! It brings new vehicles, 2 new DLC maps, Difficulty Options, QoL improvements and various bug fixes. Read the complete patch notes below.[/p][p align="start"][/p][p align="start"][/p]

PATCH NOTES

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New Features
[p align="start"][/p][p align="start"]DLC - Added New DLC Vehicles[/p][p align="start"][/p][p align="start"]• Vostok MU-97 "Ant" Bridge Layer[/p][p align="start"]• Vostok MU-97 "Ant" Rusty Bridge Layer[/p][p align="start"][/p][p][/p][p align="start"]DLC - Added New DLC Vehicles Variants[/p][p align="start"][/p][p align="start"]• Tayga 6455B Bridge Layer[/p][p align="start"]• Armiger Thunder "Expedition" Scout[/p][p align="start"]• MULE T1 "Trailblazer" Cargo Crane Truck[/p][p align="start"]• Tuz 119 "Mutt" Rusty Scout[/p][p][/p][p align="start"][/p][p align="start"]DLC - Added 2 Maps[/p][p align="start"][/p][p align="start"]• Contamination[/p][p align="start"]• Wash Out[/p][p align="start"][/p][p align="start"][/p][p align="start"]FREE - Added New Vehicles Variants[/p][p align="start"][/p][p align="start"]• Wayfarer ST7050 Fuel Truck[/p][p align="start"][/p][p align="start"]FREE - Added Difficulty Modifiers (Hardmode)[/p][p align="start"][/p][p align="start"]As promised a few months ago, we added different difficulty modifiers to spice up your experience! [/p][p align="start"]When starting a new save, you’ll have the opportunity to customisze your game by adding fuel management, economy modifiers and more. Don’t hesitate to start a new save with these modifiers enabled.[/p][p align="start"][/p][p align="start"]• Limited Fuel[/p][p align="start"]• Convoy Difficulty[/p][p align="start"]• Fewer Convoys[/p][p align="start"]• Gearbox[/p][p align="start"]• Bridge Costs[/p][p align="start"]• Economy Modifiers[/p][p align="start"]• Realistic Quarry Zones[/p][p align="start"]• Recovery Rules[/p][p align="start"]• Vehicle Cost[/p][p align="start"][/p]
Fixes & Improvements
[p align="start"][/p][p align="start"]General[/p][p align="start"] [/p][p align="start"]• Fixes for multiple random crashes and general stability improvements[/p][p align="start"]• Minor performance optimisations[/p][p align="start"]• Minor save system optimisations[/p][p align="start"]• Localisation issues[/p][p align="start"]• Added: 4 HUD modes in Settings[/p][p align="start"][/p][p align="start"][/p][p align="start"]UI/UX[/p][p align="start"][/p][p align="start"]• Fixed: "Interaction" button no longer appears gray in the Details window[/p][p align="start"]• Fixed: "Start/stop engine" button icon no longer persists incorrectly[/p][p align="start"]• Fixed: Balance replenishment animation now properly plays in the garage tab after selling vehicles[/p][p align="start"]• Fixed: Selector no longer disappears when switching diagonally to a cell with two vehicles[/p][p align="start"]• Fixed: Profile data now displays correctly in the garage Details window.[/p][p align="start"]• Fixed: Crane control tutorial now displays in the correct language based on game settings.[/p][p align="start"]• Fixed: Session opening no longer fails if the player switches to the Permissions window during the process[/p][p align="start"]• Fixed: Loading animation no longer remains stuck in the Pause Menu after exiting multiplayer window[/p][p align="start"]• Fixed: Gamepad’s "Delete point" button in AI route editing is now correctly marked as active.[/p][p align="start"]• Fixed: Resolved issue where scene restart forced AI routing cursor instead of default[/p][p align="start"]• Fixed: Canceling company customisation now returns the player to the previous screen instead of reopening customisation[/p][p align="start"]• Fixed: AI route points can now be placed close to UI elements without placement issues[/p][p align="start"]• Fixed: Client selection action menu now disappears as expected after use[/p][p align="start"]• Added: Route markers[/p][p align="start"][/p][p align="start"]Render[/p][p align="start"][/p][p align="start"]• Fixed a bug with trees twitching during the rain[/p][p align="start"]• Fixed a bug with flickering branches[/p][p align="start"]• Fixed a bug with tiled terrain after reentering to the map[/p][p align="start"]• Fixed a bug where the target display changes after switching to windowed mode[/p][p align="start"]• Fixed a bug with square water VFX[/p][p align="start"]• Fixed an issue where terrain deforms when vehicles pass nearby[/p]