Rock 'N Roll

Rock 'N Roll 2.01

Version
2.01
Version Date
Jan. 25, 2018
Links

Patch Notes

UPDATE 2.01 - The Extreme "UP YOUR A55" Update is Live! - You can now upgrade that A55 Kicker!

In this update, which I've called the "Up Your A55" update, you can now give your little aluminum beer can & duct tape space turret the ability to move on it's own towards asteroids and enemies in its range!



The A55 Kicker was born in Rock 'N Roll way back in early October. Almost four months later, this little bad boy friendly turret finally gets an optional upgrade! He is very happy as he's been pretty envious of all your possible upgrades since he was born!

The A55 Kicker has to be crafted before you'll get an option to upgrade it.

The A55 Power-up collected A55 Kicker will also be upgraded if you craft another A55 Kicker and choose the upgrade. The cost is the same regardless.

The cost of choosing the A55 Kicker Upgrade is HALF of all resources you collect on that level (both before and after the A55 Kicker was crafted) This means that if you collect 5 Rhodiums and 7 Platinums on a given level, the cost will always be the higher of the split, so the cost would be 3 Rhodium and 4 Platinum and the same for every other resource type collected.

The A55 Kicker Upgrade takes approx 30 - 45 seconds to become available AFTER the craft the A55 Kicker. It will be tied to the same button on your keyboard or controller that you used to craft it (E on keyboard by default or the Y controller button)

The upgraded A55 Kicker moves on its own towards enemies first and asteroids secondly, but it always prioritizes smaller rocks in its range over larger asteroids.

The upgraded A55 Kicker fires approx 20% faster than the standard A55 Kicker.

The upgraded A55 Kicker is completely immune to the Kamikaze worm, the RSA shooter, and the VDS fired shots! (It can still be destroyed by lightning ball shots from an end level boss or from your placed Zaxpoleon dynamite)

Other changes in this update:

- Zaxpoleon Dynamite will now destroy any G.E.O.S. gems in the explosion range. Be careful with it!

- The A55 Kicker now helps you fight the end level boss ships as long as it survives the wave of asteroids with you. Note that only ONE A55 kicker will come to the boss battle with you if you have two of them on a level.

- End level bosses now slowly repair damage to their ship over time. Make sure to keep the pressure and damage on them!

- Vanquished End Level Boss ships now drop a good amount of resources and potentially other pickups such as dynamite, spi-rolls, or even a G.E.O.S. gem if you are fortunate! You'll have exactly 20 seconds to collect dropped boss loot before the game moves you to the end level stat screen.

Some asteroids now have a higher chance than ever of dropping asteroids, especially the smallest chunks. Keep in mind that only the asteroids that have a slight colored tint to them or the yellow bordered chunks have any chance of dropping resources. Gray colored asteroids have almost a ZERO chance of dropping resources.

# Fixed a bug that caused a fatal error when the VDS would fire a missile at you.

# Fixed an issue that caused the smallest asteroid chunks to be shattered when running into your ship while using the E.T. powerup.

The monster rocks are still being worked on. I implemented them but wasn't happy with how they worked, so they will be added to Rock 'N Roll when I am happy with them. I want to make sure I make them a lot of fun to bust up with real risk versus reward elements!

I think that's it. Hope you enjoy the "Up Your A55" update! Let me know in the comments below!