Rogue Fable III
Rogue Fable III 1.12
Version Date
Jan. 28, 2019
Patch Notes
January-28-2019 - Update 1.12 - House Keeping
Hello everyone! Just a small one today that I wanted to get out quick since it fixes a few crashes and bugs. Expect a few more quick little updates like this in the following days as I try to clean up the bugs and fix any little issues. Leader boards will be the next thing after that.
BUGS_AND_CRASHES:
- Ice armor fixed to actually add cold resistance
- Moved position of the status effect text to not overlap rage bar.
- Fixed strafe attack so it doesn't trigger when backing up.
- Fixed a crash when clicking 'view character' on the death menu.
- New Update! message at the start of the game was blocking the main menu from showing.
- Fixed main menu not working after 'closing' the records menu.
STAIRS_TURN:
- You will now take a single turn when descending stairs, giving enemies a chance to hit you. Careful!
- This prevents a number of stair-dancing exploits.
- Specifically the poison staff damage ticking each time you ascend/descend without the player taking a hit.
INTERFACE:
- Status effects will highlight (show [] brackets like stats) when you mouse over them to check their description.
- Character level is now shown on the character screen (weren't able to see it when people were sharing screen shots of their stats).
- Can now 'view character' on the victory screen.
- Right click will now cancel using an ability. Still need to add mouse binding to the controls in case people want to change this.
- Renamed evade talent to vanish to not confuse with evasion. I tried to catch the incompatibilities that having an old save file with evade might cause, but as always, if your getting crashes on an old save, this might be the issue.