Rogue Stormers

Rogue Stormers Patch Notes!

Version
Patch Notes!
Version Date
May 25, 2016
Links

Patch Notes

Patch Notes!

Today we released a patch with tons of fixes and changes.

Let us know on the forums if you still have issues after this patch.
Bug fixes:
  • MP-client: Fixed arena spawner effect now on the correct position.
  • MP-client: Fixed “start gold + keys not correct”.
  • MP-client: Fixed syncing problems in online multiplayer.
  • MP-client: Fixed SFX for different sources not playing correct or at all.
  • MP - Client: Fixed "invite not working"
  • MP - Client: Fixed Local co-op / special EXP bar missing
  • Fixed shield emitter blocking projectiles of minions (drones can shot through your own shield
  • now).
  • Fixed FPS-drop issue.

Known issues
  • Game may crash during mission 7
  • Game may crash on player death.

Change Log

Interface:
  • We now show the character’s current level.
  • Level cap feedback in game when level 60 is reached.
  • Some small translation fixes.

New features:
  • Some loot now scales in multiplayer (prisoners, boss drops, key chests).
  • Loot now gets attracted to player characters, allowing to pull it out of walls and nasty corners (range depends on the loot type).
  • Shops now spawn new items after a purchase.
  • Enemy HP scale in multiplayer according to type (cannon fodder doesn’t scale at all, bosses scale strongest).
Gameplay changes:
  • Battle gates and arenas drop better loot.
  • Polished The Green Baron boss.
  • Brecht’s ability “Lunacy” now adds piercing.
  • The secondary weapon “plasmarizer” has received a large damage buff.
  • Arenas spawn more aggressive.
Misc:
  • Added more sounds.
  • Changed battle gate health to look the same as Boss health bar.
  • General level polishing.
  • Added 3 new variations of mission 7.
  • New chunks in the town biome.

//BFG Zyddie.