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Rotwood
Rotwood Rotwood Patch Notes [654458]
Version
Rotwood Patch Notes [654458]
Version Date
Feb. 11, 2025
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Source
Patch Notes
Rotwood Patch Notes [654458]
Fixes:
Rots
Fixed pumping audio in Grimhollow boss fight
Fixed Toady punch sound continuing if they got hit out of the attack state
Fixed a softlock caused when out-of bounds Arboreels are killed while the Mothballs weather is active
Potential bugfix for unkillable Imbued Enigmox transformations
Fixed Imbued Enigmox pillars sometimes fail to be removed
Fixed bug where monsters that can be hit from behind while blocking were playing their block FX and reduced damage on hit
Fixed a bug where Grimhollow's lunge attack would cause knockdown on non-interruptable player attacks.
Fixed bug where Floracrane attacks could override a player's "nointerrupt" state, for example with the Big Yammo Slammo skill
Equipment
Fixed Hail of Gory audio levels causing the rest of the mix to pump
Funguile Sailor Cap: Healing hat no longer interactable while dead
Funguile Sailor Slacks: Healing mushrooms no longer interactable while dead, or at full health
Funguile Sailor Slacks: No longer creates healing mushrooms if taking "acid damage" while dead
Shellshot Blunderbuss: Fixed bug where it appeared that a shot was charging even with 0 ammo.
The Keening: Fixed incorrect normal/focus FX for Shockwave and Backfire
Snarling Spear: Fixed bug where equipment power tracker was visible
Sporeshot: Fix bug where proximity mines were not considered a "Skill", and didn't get Skill bonuses or procs
Fixed visual equipment bugs when swapping from Striker to other weapons
Quetzi armor no longer gives certain powers that created unexpected results
Hunts
Potential fix for stalactite rumbles staying on if the room is cleared while a rumble is happening
Fixed pipe prop layering issue in Ruined Capital
Fixed placement of some traps in Ruined Capital makes Rots, players get stuck and power drop not accessible
Fixed an issue where players equipped with non-interruptable gear could get interrupted by Grimhollow thumper traps.
Powers
Thin the Herd, Sheepdog, Herd Growth: Fixed bug where these powers would reset their count even if the incoming damage was 0
Extroverted and Straight to Business are activated if added in the middle of a room, such as through Quetzi armor
General
Fix untranslated strings in Hamish quest line
Fixed crash trying to display gem details when a player no longer exists
Fixed several emotes had incorrect rarity
Fixed bug where Agile Class dodges could dodge out of world bounds given enough dodge speed boost
Fixed various local multiplayer crashes