Ruin or Victory

Ruin or Victory 1.066

Version
1.066
Version Date
Jan. 30, 2023
Links

Patch Notes

Update 1.066

Corrections and Fixes

  • Humans mounted on a horse could become stuck when looting the dead
  • Domestic animals left their farms and pastures in response to other domestic animals being slaughtered
  • A human walking along a wall could fall off the wall
  • The starting resources for a 'Nomad' player start were not as intended
  • The time for a pasture to tame a wild animals was not as intended
  • Reduced instances of units becoming stuck when moving through gates
  • After loading a game in which humans were walking along a wall, they left the wall and moved on the ground
  • In an offensive quick battle siege, the defending AI did not make use of any new peasants in its defense
  • The AI did not open captured enemy gates to let its warriors in when attacking
  • The density of sparse trees was not adjusted for the land area of the map
  • Buildings could be placed too close to the edge of the map
  • Pressing the 'All Stop/Idle' button or hotkey for siege weapons did not clear all their queued orders
  • In very rare instances an idle human would not respond to any order
  • The shadow of a human mounted on a horse was distorted