Dear Sacred 2 Community!
[p]We are happy to announce, that Patch 3 is NOW LIVE!
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As the main feature for this update, we are adding the Free Play game mode.
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How does the game mode work?[/p]
- [p]the main quest progression is disabled completely[/p]
- [p]side quest progress is reset every time you restart the game, allowing you to repeat quests over and over again to farm items and experience[/p]
- [p]most main quest BOSSES spawn without the quest requirements allowing you to kill them over and over again to farm items and experience
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[p]
How do i play the gamemode?[/p]
- [p]to play the game mode, make sure that you select "Free Play" during the save game selection[/p]
- [p]you will be able to switch back and forth between campaign and Free Play freely[/p]
- [p]after switching back to the campaign mode, all previous quest progress made during the campaign mode is restored[/p]
- [p]Free Play can not be selected during character creation, so you will need to create a character first, and then switch to the Free Play game mode[/p]
- [p]Free Play will be accessible for both single player, and multi player depending on the game mode the host selected
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[p]
Additionally, the patch also addresses some crashes and makes some quality of life improvements.[/p][p]We will share the full changelog below this announcement so you can take a look at the details.
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Thank you all for your continued reports, patience, and support — it genuinely helps us keep improving the game. We hope you enjoy exploring Free Play and the improvements coming with Patch 3!
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Changelog:
[p][/p]
Fixed
- [p]Fixed a Lua script bug which avoided books from spawning/dropping for all game versions.[/p]
- [p]Fixed quest icons not being displayed sometimes when loading a game[/p]
- [p]Fixed some crashes related to spells and effects[/p]
- [p]notably for Narmul, boss of the ice region and the summoning of demons in the blood forest[/p]
- [p]Fixed a crash when remapping keys[/p]
- [p]Fixed a crash when holding an item while opening the character statistics in the inventory[/p]
- [p]Fixed a crash that might occur while accepting or completing a quest[/p]
- [p]Fixed an issue, where creating a new character would delete the shared chest.[/p]
- [p]Fixed an issue where selling many items to merchants leads to the merchant's inventory becoming so large that items were no longer displayed or available for purchase[/p]
- [p]Fixed character naming issues[/p]
- [p]Fixed Item colors in various UI screens and when dropped in the world not working properly[/p]
- [p]Fixed fur not being rendered properly for the seraphim special mount, some equipment and wolves[/p]
- [p]Fixed item tooltip overlapping in the inventory and when talking to traders[/p]
- [p]Fixed gamepad Y button not dropping inventory items to world anymore[/p]
- [p]Fixed issues with the taskbar visual logic while switching between hero mounted (for e.g. on a horse) and unmounted[/p]
- [p]Fixed some missing localization strings[/p]
- [p]Fixed flickering of info texts when pressing ALT[/p]
- [p]Fixed main menu character preview sometimes not matching the last played character[/p]
- [p]Fixed some text overlap issues for the save game selection screen[/p]
- [p]Fixed a shader pipeline for the dryads summons[/p]
- [p]Fixed an issue with quests not being active in gamemodes, even when the relevant bit was set [/p]
[p][/p]
Added
- [p]Added Free Play mode where players can repeat quests and farm bosses (PC ONLY)[/p]
- [p]Added new options:[/p]
- [p]Camera Rotation Speed[/p]
- [p]invert x/y-axes[/p]
- [p]Dead Zone for left/right thumbstick with adjustable threshold [/p][p][/p]
Changed
- [p]Improved controls when transferring items between the player’s inventory and chest[/p]
- [p]with controller: pressing A (xbox) /X (ps) directly transfers the item[/p]
- [p]with mouse and keyboard: holding Left-Control while left clicking an item transfers the item directly[/p]