Salt

Salt 1.3.1

Version
1.3.1
Version Date
Feb. 27, 2015
Links

Patch Notes

Update 1.3.1.1 - The World Has Changed

Changes


  • The distribution, shape, and contents of all islands have changed. You may find yourself in the middle of the ocean when you load a previous save.
  • Islands in the far oceans are no longer all incredibly far apart. Instead, they can now be generally found in clumps.
  • Updated look of grass and added grass variation.
  • Added grass graphics options in the main menu.
  • Added a new island type.
  • Added buried treasure.
  • Added a new npc type.
  • Added new items.
  • Performance improvements.
  • Reduced the visibility of floaties.
  • Boats now place if they were in a valid position before you looked at a spot too far away.
  • Changed the name of bombs to "fused bomb" and increased their damage.
  • Added some more recipe books.
  • Added a new stat called adornment that now appears on some items.
  • Changed the rarity color on some items.
  • Campfire and flag items now use the same placement system as the boats/boat upgrades.
  • You can now place flags on much steeper slopes.
  • Trees are less likely to be inside other objects such as merchant huts.
  • Made deer less likely to spawn on islands with no trees.
  • Reduced price of moonrock, and made it slightly more rare.
  • Added new music.
  • Adjusted boat speeds.
  • Added return to boat option in the escape menu. It costs a fair amount of gold, and is intended as an option for players that get stuck in pits.
  • Slightly increased the amount of logs that spawn on the ground.
  • Made lighting tweaks.
  • Updated loading screen, and added tips and lore quotes.
  • Changed the stats and name of the fiery red cape.
  • Added visible numbers to some of the option sliders.
  • Added quick save button (F5).

Bug Fixes


  • Boat speeds are no longer affected by framerate.
  • Fixed a bug that caused target bars to remain after a unit had been destroyed.
  • Fixed pirate commanders having the wrong name in the target bar.
  • Units should no longer be able to move after death.
  • Ancient flaming eye necklace is now tagged as a neck slot item.
  • Fixed a typo in tools of battle volume 2.
  • Removed the collider from the from the fire pit preview model.
  • Fixed a bug that caused pathfinding logic to not disable properly at far distances.
  • Nighttime exclusive units can no longer despawn while you are fighting them.
  • Nighttime exclusive resources can no longer despawn while you are nearby.
  • Merchant flags no longer spawn on islands that failed to spawn a merchant.
  • You can no longer bump into mushrooms.
  • You can no longer walk through crates that you place.