Salt
Salt 1.3.1
Version Date
Feb. 27, 2015
Patch Notes
Update 1.3.1.1 - The World Has Changed
Changes
- The distribution, shape, and contents of all islands have changed. You may find yourself in the middle of the ocean when you load a previous save.
- Islands in the far oceans are no longer all incredibly far apart. Instead, they can now be generally found in clumps.
- Updated look of grass and added grass variation.
- Added grass graphics options in the main menu.
- Added a new island type.
- Added buried treasure.
- Added a new npc type.
- Added new items.
- Performance improvements.
- Reduced the visibility of floaties.
- Boats now place if they were in a valid position before you looked at a spot too far away.
- Changed the name of bombs to "fused bomb" and increased their damage.
- Added some more recipe books.
- Added a new stat called adornment that now appears on some items.
- Changed the rarity color on some items.
- Campfire and flag items now use the same placement system as the boats/boat upgrades.
- You can now place flags on much steeper slopes.
- Trees are less likely to be inside other objects such as merchant huts.
- Made deer less likely to spawn on islands with no trees.
- Reduced price of moonrock, and made it slightly more rare.
- Added new music.
- Adjusted boat speeds.
- Added return to boat option in the escape menu. It costs a fair amount of gold, and is intended as an option for players that get stuck in pits.
- Slightly increased the amount of logs that spawn on the ground.
- Made lighting tweaks.
- Updated loading screen, and added tips and lore quotes.
- Changed the stats and name of the fiery red cape.
- Added visible numbers to some of the option sliders.
- Added quick save button (F5).
Bug Fixes
- Boat speeds are no longer affected by framerate.
- Fixed a bug that caused target bars to remain after a unit had been destroyed.
- Fixed pirate commanders having the wrong name in the target bar.
- Units should no longer be able to move after death.
- Ancient flaming eye necklace is now tagged as a neck slot item.
- Fixed a typo in tools of battle volume 2.
- Removed the collider from the from the fire pit preview model.
- Fixed a bug that caused pathfinding logic to not disable properly at far distances.
- Nighttime exclusive units can no longer despawn while you are fighting them.
- Nighttime exclusive resources can no longer despawn while you are nearby.
- Merchant flags no longer spawn on islands that failed to spawn a merchant.
- You can no longer bump into mushrooms.
- You can no longer walk through crates that you place.