Scrap Attack VR
Scrap Attack VR 1.2.0
Version Date
Feb. 19, 2018
Patch Notes
Version 1.2.0 Patch Notes
Our second patch for Scrap Attack is now live! We’ve been closely listening to player feedback and have a good deal of updates, changes and fixes. The biggest of which are the brand new level select area and health system!
ADDITIONS:
• New health system - Spawning Room removed in favour of a system that keeps players in the action.
• New menu space - We’ve created an entirely new space, separating the play area and level selection.
• New player UI - Crystal and Player health are now displayed on different hands, and have been edited to coincide with the new health system.
CHANGES:
• Massive performance boost
• The swarmer movement is now independent of the level hex grid
• New menu UI - Revamped visuals
• Power ups are now ammo based, not time based
• Post processing changes
• New wave UI around the crystal
• HandCannon muzzle particles - Less intrusive
• Font change for damage values and power-up names
• Player head hit box reduced
• Teleport Gun model changed
FIXES:
• Leaderboard scores occasionally wouldn’t be sent.
• Fixed a bug where weapon reload animations would get stuck.
• Players can now shoot jellyfish with the HandCannon.
• Various small bugs.
COMING SOON from the Scrap Attack Team:
• We are currently looking at moving the teleporter to a dedicated button press to streamline gameplay and allow for constant dual wielding of weapons.
• A new enemy - the ‘Jericho’ - is being prototyped and developed.
• A system to give players the ability to heal the crystal is being prototyped.
Thanks for your support of Scrap Attack! We're always striving to take community feedback into account and listen to your thoughts. Don't hesitate to drop a comment or email!
Jamie and the Scrap Attack Team
VISR VR Games