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SCUM
SCUM SCUM - Development update #13
Version
SCUM - Development update #13
Version Date
April 5, 2022
Links
Source
Patch Notes
SCUM - Development update #13
Hey people, sorry it is a bit late but we are here with it. Check it out!
Made an editor script for editing static meshes.
Solving issues with airplane spawning in Single Player.
Research for the item rework.
Heavy bug fixing.
Optimizations for streaming and garbage collection.
Implemented fixes to the engine ini file.
Cleaning up refractors.
Pricing fixes.
Fixing the issues that allowed exploitations.
Fixing the issues for airplanes.
Working on a new attachment system.
Working on network optimizations.
Working on physics optimizations.
Working on a new zone notification system.
Reworking revive system with Phoenix tears item.
Testing the RCON plugins.
Working on the master server
Optimizing outposts.
Profiling the garbage collectors.
Optimizing heavier assets.
Optimizing the boss building.
Working on virtual textures.
Cleaning up distant meshes.
Finished the stone houses.
Reducing the number of actors on the level.
Fixing the level bugs.
Reworking the gas stations.
Optimizing the traders.
Creating new set of buildings for Samobor city.
Creation of bathroom props.
Optimizing the mesh assets.
Finishing up the new character model.
Preparing materials for new weapon motion capture.
Concept art for Wild hunters concept art.
Creating low poly floater for new vehicle.
Further work on the M1887 shotgun.
Working on the new clothing.
Cleaning up new NPC voice line animations.
Fixing up and cleaning the audio issues.
Resolving the issues with whitelisting.
Catching and banning cheaters.
Reporting feedback from the community.
Reporting the bugs.
Adjusted Hardcore server settings.
Adjusted prices for traders.
Adjusted available items on traders.
Preparation for further regular updates.