SCUM

SCUM SCUM - Development update #16

Version
SCUM - Development update #16
Version Date
May 2, 2022
Links

Patch Notes

SCUM - Development update #16

Happy Monday everyone! Time for another development update. Check out what the crew has been up to this week!





  • Resolving the metabolism issues.
  • Validating RPCs.
  • Fixing the issues wit the M1.
  • Fixing the destroy BB elements issues in Sinlge Player.
  • Research for farming system.
  • Implementing new metabolism diseases and damages.
  • Finishing up on the first prototype for modular vehicles.
  • Fixing substepping issues.
  • Working on the new seaplane.
  • Working on the Phoenix tears revive feature.
  • Working on a respawn system rework.
  • Working on economy logs.
  • Fixing the issues with disappearing animal corpses.
  • Bugfixing.


  • Optimizing the outposts.
  • Analyzing Garbage collection test results.
  • Profiling memory usage.
  • Working on indoor structures.
  • Working on Samobor structures.
  • Bugfixing.


  • Further work on vertex weight on female models.
  • Further work on VHS animations.
  • Rigging and weighting new NPC type.
  • Finished up weapons Decay.
  • Finished rigging for the Improvised GL.
  • Working on female facial expressions.


  • Research for new vehicle sounds.
  • Bugfixing.


  • Catching and banning cheaters.
  • Reporting feedback from the community.
  • Reporting the bugs.
  • Giving feedback on new features.
  • Working on a mystery event.


  • Preparing the system for new regular updates.
  • Economy adjustment.
  • New tooltips.