Ahoy!
1.7.3 is live - after several months in beta. The game is stable, we fixed hundreds of bugs and crashes, added modern systems support, made dozens of quality of life improvements - all with your help!
1.7.3 and revised Storm Engine will become the technical core for the upcoming Legendary Edition - with all its new content, graphics update, re-balance and more!
Important detail!Some of the improvements won’t be available for x32 users. New game is required only for x64 users, unless they convert their save file - the instruction is available in the root folder of the game. See
README.txt - thus you won’t have to start over.
In case you want to remain on 1.7.0 - simply select the 1.7.0 branch in the Beta settings of the game in Steam library.
All this sounds like a big deal, but it's a price we had to pay in order to completely revise the engine - Legendary Edition will work
only on x64 machines.
As usual, we welcome everyone to join
Sea Dogs official Discord server- exclusive content, feedback, community rewards - all there at the link below.
Full changelog:
——————————————————–
Special thanks to:
mitrokosta, Slayer, Captain Beltrop, Desperado, Bel Amour, cooodesloth, kokkai, Hokkins, os_, espkk, Paul_US———————————————————-
Storm Engine:- DirectX 9 - only x64;
- Scripts unlocked, modding is now available;
- Better save file handling - frequently used save slots no longer cause long loading and crashes;
- Better combat AI - friendly fire is not the devil it’s used to be;
- Better combat AI - enemies with sabers will hack more often, and those with sword will prefer stabbing;
- Storm engine rebuilt with MSVS 2019, Steam API 1.5 support, numerous optimization tweaks - only x64;
- Newest version of fmod sound engine implemented - only x64;
- Newest version of Steam Api implemented - only x64;
——————————————————–
General:- You can now command allies and companions to sail in a specific direction (8 points of sail);
- Active Map mod is now integrated into the game, however you will need an excellent map to use its features;
- Happily Ever After DLC weapons can now be found in second-stage treasures;
- You can now see some additional sea life inhabiting the shores;
- Direct Sail mode - an experimental feature that allows you to roam around the world without using the global map at all, disabled by default;
- (To enable the feature, open PROGRAM\_settings_.h file with notepad and change the DIRECTSAIL define value from 0 to 1)
- Gunpowder quantity is a part of the combat GUI;
- Stored loot in the Captain’s cabin now gets redistributed in different chests after the change of a cabin;
- Now you can give items from your cabin chest to an any officer onboard;
- You can now resize HUD in the settings to your liking;
- Special officer/companion dialogues for Tonzag, Helen, Mary, Tichingitu, Longway, Charlie;
- The game now supports hi-poly 3D models (up to 16k polygons) - only x64;
- In-game FPS counter (engine.ini show_fps = 1 or 0);
- Fixed calculations of critical damage for armors;
- Fixed certain amulets and talismans;
- Pressing Space button during boarding won’t commence the next stage of boarding anymore;
- Sorting the trade list has been improved;
- Extra settings has been moved from settings_.h in the game;
- Hot keys have been added: fast travel, ammo type (press Alt), weapon type;
- Added alternate buttons for feint and parry - Z and C by default;
- The game will no longer crash in massive sea battles;
- Fixed the scrolling in the save/load menu;
- Overriding a savefile should no longer cause any potential issues;
- Fixed the issue that caused stability problems on different Windows versions and a crash on OC Linux (Wine) - only x64;
- F8 now makes .png screenshots (borderless screen mode only) - only x64;
- Fixed the nasty bug that caused ship guns to multiply;
- Global map coordinates system is optimized, micro freezing should no longer be an issue - only x64;
- The sea and the weather init files optimized;
- Automatic memory dumps (for testing and debugging) - only x64;
- Fixed the 99% sails health bug;
- Numerous fixes in Russian dialogs;
- Fixes for Danielle and Helen (can’t change their weapons, can’t assign them as your companions after they fall in combat );
- Minor fixes of locators, locations names;
- The Caleuche can no longer gain overboosted stats;
- A minor addition to the main menu scene - only x64;
- Added one more Manga Rosa, fixed a location for Porto Bello Manga Rosa;
- Quicksave is now blocked during dialogues;
- Multiple Helen-related crashes during loading a save game fixed;
- Shop prices now update correctly after a successful auto trade;
- Numerous fixes of bugs and exploits related to immortal boarders;
- Church donations fixed if a character has the max reputation already - everything should work just fine after another donation;
- Gamble fix - you can’t increase your stake infinitely by clicking on a dice;
- Gamble fix - you can’t draw another card during a drawing animation;
- Gamble fix - from now on, won or lost money will be added/withdrawn simultaneously after each game;
- Gamble fix - experience points from uneven stakes are being calculated correctly now;
- Fix of the disloyal officers running away from stationed ships and still occupying their slots;
- Equipping an armor in the sea should now work correctly;
- Fix of the incorrect location exit at Governor’s Bay;
- Hard Hitter perk works accordingly to its description now;
- Three-barrel shotgun multi damage should work correctly now;
- Dexter now buys correct amounts of provisions for Justice Island;
- Off-bow angle minimum is now set to 10 degrees;
- Fixed - NPCs never used to equip their multi-barrel guns;
- Escape button skips global map encounters;
- Helen can be assigned as a companion after the wedding;
- Panama prison locator is fixed;
- Panama bandits from imprisoned smuggler quest won’t send you to a non-existent cove;
- License request in a fort is now fixed;
- Shipyards no longer get locked after a stolen tool quest;
- You can’t have romantic interactions with Helen before the certain point in the plot;
- Drugstore’s chest is now opened;
- Los-Tekes dialogs fixes;
- Stunning in combat now works as designed - randomly, a dice is thrown after each hit;
- Ksocheatem skeletons improved in terms of armament and models diversity;
- Gino doesn’t mind you stealing from your own house;
- Marcus Tirex naval AI has been improved during the siege of Cartagena;
- Leaving the ship transition menu now leads back to the ship overview UI;
- Numerous localisation and crash fixes;
————————————————
Quests :Over 60 fixes and improvements to quests all around the game, including the following:
- (Delicate business) It’s now possible to go into combat mode after escorting the captain and surrendering him to racketeers;
- (Delicate business) There is a time limit now between making a deal on a ship and a rendezvous in the bay;
- (Delicate business) There is a time limit now between accepting a job from Barabason and its completion;
- (Delicate business) Fixed the situation where you couldn’t leave a location after smugglers take the treasure and you end the dialogue with a second option;
- (Delicate business) The dialogue with the first captain on deck could have been repeated endlessly, now fixed;
- (Delicate business) New NPC ID was always assigned to the captain once he joined your crew, fixed;
- (Delicate business) If Barbazon’s dead, a player will always be sent to Marlow instead;
- (Delicate business) In case a player didn’t have enough money for a cannoneer, the quest then bugged and auto failed, fixed now;
- (Delicate business) Fixed minor bugs in all variants of the quest;
- (Delicate business) The chests easter egg is now working properly;
- (Delicate business) A player will no longer be sent to empty towns/bays;
- (Price of Consumption) Fixed an empty dialog window with the quest waitress if you partied with her;
- (Shipwreck) in some cases the target ship didn’t get generated in the world, fixed now;
- (Shipwreck) Character freeze in one of the scenarios is fixed;
- (Shipwreck) Dunkirk scenario could lock the “Delicate business” quest from happening ever again, fixed;
- (Family Relic)
- (The Dutch Gambit) Repetible and updatable quests options were kept in the archive, fixed now;
- (The Dutch Gambit) The shootout with Fleetwood on Turks could leave NPCs on the island, fixed;
- (Price of Discretion) Combat mode was bugged during Pinette’s landing in Mosquitoes bay, fixed;
- (Kidnapper) If Barbazon’s dead, a player will always be sent to Marlow instead;
- (Hot Raid) It’s no longer possible to hire the quest giver as your companion;
- (Family Relic) The game used to crash if a player didn’t talk to a banker, then saved and tried to load, fixed now;
- (Matter of Honor) Quest giver (depressed soldier in a tavern) now spawns more often ;
- (Merchant’s Escort) One of the quest’s variants could spawn a ghost ship the “error”, fixed now;
- (Hero of the Nation) Вarbados used to get blocked during the siege of Sint Maarten, fixed;
- (Hero of the Nation) Van Hato Coast jungle entrance is no longer available during the course of the quest to avoid a potential blocker;
- (Justice for Sale) An active combat mode could cause an empty dialogue window with bandits, fixed now;
- (Damsel in the Jungle) The well scenario was finalized. A girl now wonders around a cave, bandits now longer spawn;
- (Hardcore mode) Final boss battle is now fixed;
- (Happily Ever After) Several minor fixes and tweaks;
- (Happily Ever After) Botot now returns to her brothel correctly in one of the quest’s variants;
- (Happily Ever After) The bride remained immortal even after the quest was done, fixed;
- (Happily Ever After) Mary didn’t return to her default behaviour even after the quest was done, fixed;
- (Happily Ever After) Courteney now leaves the Basse-Terre palance after the quest is concluded;У
- (Happily Ever After) Fixed changing of the uniform;
- (The Last Lesson) Several minor bug fixes;
- (The Last Lesson) The quest’s leftovers, things like boxes on Lamanten Bay, remained around the world, fixed now;
- (The Pirate Saga) Jackman’s letter to Rogue remained in the inventory, fixed now;
- (The Caribbean in a Nutshell) You can no longer take down the Puebla twice, thus getting a double reward;
- (Just Like Home) Fixed an obvious bug in the lockpicker’s dialog;
- (Reason to Hurry) Treasure Hunters can no longer be generated in double;
- (Unfortunate Thief, Letters from Prison) Targets could be spawned inside locked houses, fixed now;
- Sieges and Slave Trader questline used to zero all player’s bank deposits, fixed;
- (Jolly Roger) Fixed a very nasty situation where you kill a captain with the same ID as Ignasio, effectively failing the whole questline;
- Locations of key NPCs from The Regatta, Red Chieftain, False Trace and targets from Escorting, Sea Marathon, Church Mail are no longer dependable on PC’s home country;
- You can no longer get an escort or mail job from a harbor master if you already recently refused;
- (Jolly Roger) You can no longer replay the final two missions of the questline if you failed the Corrida on the global map;
- (Jolly Roger) Jean Picard now runs for his ship instead of not just standing in Guajira Bay;
- (Jolly Roger) The Red Dragon’s hull wasn’t 100% full, fixed;
- (Hero of the Nation) Failing to save Capsterville, caused the town to remain permanently closed, fixed;
- (The Regatta) Colony sieges work properly now during the quest;
- (The Regatta) It was possible to break a script during fast travelling in Bridgetown, fixed now;
- Certain harbor master’s quests (Mail/Goods delivery) used to conflict between each other, fixed;
- Old dialogue options for bandits and patrols in the jungles has been brought back to the game;
- Abraham Norman somehow managed to revive himself if killed, fixed;
- Owning a fast military ship gets a player an access to both types of jobs from a harbor master;
- Some quests and scenarios used to permanently disable random encounters in certain locations and caves, fixed now;
———————————————————–
We are grateful to our community for your feedback which made this huge patch possible - along with the upcoming Legendary Edition.
———————————————————–
WHISHLIST AND FOLLOW
https://store.steampowered.com/app/1456830/Sea_Dogs/Good hunting!ːauthorityː