Second Second
Second Second Weekly News #25 - Bug Fixes and Updates
Version
Weekly News #25 - Bug Fixes and Updates
Version Date
April 5, 2019
Patch Notes
Weekly News #25 - Bug Fixes and Updates
We uploaded the new version and are applying the bugs and opinions we've been told through community hub.
The followings are the fixed bugs and applied contents in this week.
<System>
- 'Continue' button is available
- Fixed an issue that game paused when the deck edit button is pressed.
<Battle>
- Fixed an issue that enemy is healed when player takes damage in lifesteal damage state.
- Fixed an issue that Rampage of 'Lose Oneself' changes other cards' positions
- Fixed an issue that 'Corrupted Slash' gives Weak state instead of giving Weak token.
- Fixed an issue that 'Reboot' removes Stealth cards.
- Fixed an issue that 'Codestruction' gives Phasing not in 'cast state' but 'activation state'.
- Fixed an issue that transparent waiting cards are applied to other states instead of Strong and Weak state.
<Event>
- Fixed an issue that 'Radioactive Area' doesn't show the result when player paid a card.
<Visuals>
- The effect of the Wild card is modified because it made it difficult to identify whether the card is selected or not when opening the card pack.
We keep checking and applying your opinions and bug reports on the new version. We update every week or several times a day so please stay tuned to our works. Thank you! ːsteamhappyː