A trailer video has been added to the store page!
The Kickstarter will go live on Monday! Please support us on
Kickstarter!Thank you all for trying out the demo!
Content:
- Tutorial has been improved.
- Removed the unlimited combat movement when debug mode was enabled.
- New cards stay on screen longer before moving to hand/backpack.
- Improved description text for certain potions made for combat.
- Added a Kickstarter button.
Balance:
- Reduced poison amount from "Poisonous Vapor" ability (used by Jelly Cube).
- Increased Rogue's attack ability from 3 uses per combat to 4.
- "Greed" curse no longer replaces keys with coins.
- Remove the usage of air cards on cloud tiles.
Bugfixes:
- Fixed a bug where the tutorial was not properly removed after completion.
- Fixed a crash that could happen when Alert ability triggered while enemy had no ability selected.
- Fixed a bug where the Alert ability would do less damage than intended and not reset the used ability properly.
- Fixed a rare glitch that could cause overworld textures to corrupt in certain areas of the overworld, especially when the tutorial was enabled.
- Fixed a bug where the blink animation could bug out when opening the hero overview screen.
- Fixed a bug where particles for destroyed overworld blocks would fly upward.
- Fixed a bug where classes were sometimes locked in debug mode when going back to class selection from inside the game.