Shuffled Sky
Shuffled Sky 1.0.1
Version Date
Nov. 23, 2024
Patch Notes
Patch 1.0.1 - Post-launch patch!
Hello all, It's been one week since the game has launched in Early Access! Thank you all for your feedback and reporting bugs. Take a look at how much we got done this week!
Thanks for your support!
~Voided
UI IMPROVEMENTS
[*]The Mini-map is cleaned up, highlighting the level layout.
[*]When entering secret rooms, shows them on the minimap and plays a little jingle.
[*]Added a new larger player icon on the minimap.
[*]Keys are highlighted with a key icon on the minimap.
before / after
[*]Show movement speed icons in combat for both heroes and enemies.
[*]Added mouse controls and cursor icon for jumping between platforms, stepping stones and when using speed pads.
[*]Info tooltip UI now shows card type and subtype
[*]Added Info tooltip to the Victory screen, allowing you to inspect status effects and cards there.
[*]Harmony mana shows amount healed, and doesn't show particles anymore when at full life.
[*]Centralized the completion star above bosses' heads.
GAMEPLAY
[*]Increased the amount of interest rooms (blue dots on minimap) per level by +43%.
[*]Increased the chance of recruitable wanderers showing up by +100%.
[*]Increased the chance of chests spawning by +40%.
[*]Healing spells no longer heal enemies.
[*]Reduced amount of burning caused by fire abilities, especially enemies in the volcano biome.
[*]Can now use water cards directly on heroes to remove burning.
[*]Channeler's main ability 'Power Up' can now be used on other objects, as if using a might card. It can also no longer be abused for huge damage gains before combat.
BUG FIXES
[*]Fixed a crash that could occur when taking the 'Insanity' curse, while having modified card subtypes in your deck.
[*]Fixed a crash related to using bombs in combat while having the metabolism relic.
[*]Fixed a glitch where the total ability damage was doubled for each enemy critted. Oops!
[*]Fixed a major bug where the new quick-load key (F9) could empty your deck.
[*]Fixed a bug where using your main ability with the mouse on a liftable/pushable object would interact with it instead.
[*]Fixed a bug where you couldn't push blocks over opened gates when using the mouse.
[*]Fixed a bug where using Heal outside of combat would not properly check for mana cost on repeated use.
[*]Fixed a bug where you could reuse 'Earth' cards or liftable rocks on already activated cairns.
[*]Fixed a bug where using the 'Unstuck' button would overwrite the backup save used for the 'Reset level' button.
[*]Fixed a bug where the option to enable always showing life would not save in the settings screen.
[*]Fixed a bug where the 'Star deck' relic would not properly lock/unlock cards in your deck.
[*]Fixed a bug where the 'Obelisk' relic only worked while in cover, and could give its damage boost to enemies.
[*]Fixed a bug where untaken loot would not disappear between combats.
[*]Fixed a bug where cards could be smuggled between combat turns by dragging them.
[*]Fixed a bug where creatures could be knockbacked through their allies.
[*]Fixed a graphical bug where entering a level would reveal another part of the minimap.
[*]Fixed a graphical bug where the card name was sometimes hidden behind the card when 'show card name' settings was enabled.