Welcome, travelers!
We are happy to announce that it's update time!
NEW:
- New intro screen when starting the game.
- New magic color effects in the card image editor.
- Some gameplay hints for NPC's.
- Cards that temporarily summon furniture.
- Lots of new drawings for wall decorations - mainly in the Evil Tower.
- Added red-eye indicator on the minimap which shows if enemies are nearby and you can't rest.
- Account cards now will be lost on gameover, but can be reclaimed from bosses.
- Now you will see how much essence you will gain after melting a card in card collection.
- Double-clicking a card will now move it to/from the battle deck.
- If the card plays a random effect you can now see in its description possible effects.
CHANGES:
- The starting dungeon is now considerably easier.
- Card balance changes - damage, mana cost, and rarities tweaking. Also added new magic effects for the majority of cards
- Added new effects for rare and legendary equipment.
- Removed sealed deck from the starting collection, instead, you now get 5 random cards from angel NPC.
- Starting cards now go directly to your battle deck.
- Now it's impossible to add a player card to the battle deck.
- It now counts as 'enemies nearby' when your summoned creatures are fighting.
- Enemies will now follow your summoned creatures when you go up/down in a dungeon.
- If your summoned creature dies or runs away you will not get its card until the next refill.
FIXES:
- Fixed a bug where you were requested to press 'R' but could not.
- Fixed a bug where enemies could not be silenced (but the player could).
- Fixed RMB observing missing some objects.
- Fixed a bug where you get teleported to starting room if you complete the dungeon after resetting it with a magical sphere.
- Fixed a bug where card names that you have changed reverted to default.
Thank you for being with us!