Hi all! Evening update, with some new features, surprises, and of course bugfixes!
Features:
🚧 Sewer and roads: You can now build sewers on top of roads and vice-versa. A very requested feature! Just drag your road on top of your sewer, or a sewer on top of your road. Both will work out.
📹 Utopia / Dystopia system: Depending on how you build your city, it will become utopian or dystopian. No building is inherently utopian or dystopian - it's about how you arrange them in your city This its first incarnation of course and I will work on this more. This also comes with 2 new missions!
🧨 Dissident events: a new string of events will rock your city if the dissidents will roam unchecked. Good or bad, you decide
Fixes:
🩹 Fixed bulldozing things you were not supposed to, like illegal clinics (Thanks Malmal for reporting!)
🩹 Fixed some cities with high crime levels getting stuck and going to zero (Thanks to Nebish and Andromeda for reporting!)
🩹Fixed some situations where the taxation revenue would become negative - although I'm not sure I covered all of the cases (Thanks to Lunafox for reporting!)
🩹 Fixed buildings not hiding anymore in certain situations, making it difficult to bulldoze (Thanks to Kylefiredemon for reporting!)
BONUS: We are running a weekly challenge this week on the Discord! Join it here:
https://discord.com/invite/YNNZA2u