Skulls of the Shogun

Skulls of the Shogun Beta Update - June 29th

Version
Beta Update - June 29th
Version Date
June 29, 2013
Links

Patch Notes

Beta Update - June 29th

Hey all, another update with the latest fixes. Thanks again for all the help finding issues and playtesting!

Borut


* Fix loading save games in Skulls Online matches (pick from map selection list when creating game).
* Skulls online: private slots work in player matches. Set these if you'd like to reserve spaces for invited players (other players won't join these slots for matchmaking purposes).
* Fix entering army select with background on top of armies and UI
* Fix for preventing joining a network session via invite with max players reached thru guest players
* Fix crash in chat window when clicking on chat log and then back on text input
* 4P Ashful Abyss map tuning
* 4P Lion's Gauntlet position tuning to balance archer positions amongst teams
* 3P Ashful Abyss tuning (protect one summon shrine from collision like others, skoot one slightly more in the middle between top 2 players).
* Skulls Online - handle notifying other players faster when someone manually disconnects (instead of waiting for timeout)
* Fix leaderboard scrolling/page up/down
* Fix for selecting diff unit while awakening general (leaving general still technically activated)
* Don't timeout chat button display with mouse timeout if there are unseen messages.
* Skulls Anywhere email notifications sent in language of receiving user.
* Fix for resolution options not getting saved first time always.
* Scale film grain for 25:9 (or other variable resolutions)
* Fix a couple swapped Steam achievements
* Up Speed of Shogun achievement time to 4 hours, clarify text for Tanuki taunt achievement
* Fix mouse highlight over target while unit is moving showing up over consumed skulls.
* Play game lose anim, not game win anim when exiting network game if already dead, and don't leave pause up so animation plays normally.