Hey everyone,
It's patch time! This week we focused on expanding content for Act 3 while continuing work on prepping the Soundtrack and Controller support.
New Events
Two new events! The Nest can be found in Act 2, and Mind Bloom is in Act 3. No spoilers though.
Controller Support
Mainly bug fixing, there were a bit more bugs than expected but it's getting pretty close to reaching the quality level and usability that we want. For those in helping us test out controller support, please opt into the
beta branch and provide feedback at our
Discord channel.Localization
Greek has been added! If interested in helping out with translations, please visit the localization channel at our official Discord :).
Community Fan Art!
We're trying to feature more art from the community! Just ping us in the fanart channel at our Discord or our official
twitter (@megacrit)!Amazing sculpture of The Collector by KyreelleThe Whale's Blessing, by @AnnieFeatherw8The Silent, by @evergreenqveenPatch NotesHot Fixes
- Fixed an issue where Blizzard card was causing crashes in French.
- Made event dialog update code more robust, preventing crashes in some instances.
- Updates for KOR and UKR languages.
Content
- New Achievement: My Lucky Day
- New Achievement: Neon
- New Act 2 event: The Nest
- New Act 3 event: Mind Bloom
- New Relic: Busted Crown
- New Relic: Mark of the Bloom
- New Card: Ritual Dagger
UI and Effects
- Boss relic picks now show up in Run History.
- Conserve Battery card renamed to Charge Battery.
- Input Settings' row height increased by 20px to enlarge hitboxes.
- Input Settings' rows now use a larger font for legibility.
- Lengthened various hitboxes for Settings screen.
- Menu panels are highlighted slightly brighter when hovered now.
- More card coloring consistency in events.
- Removing non-keyword gold text on Question Card relic description.
- Updated assets for Energized power icon (green and blue).
- When hovering over toggle boxes in Settings, they increase in scale by 25% (color blind accessible).
Bug Fixes
- Fixed an issue where the game would immediately save after loading a combat post-combat.
- Fixed bug where Terminal mod would cause player to reach 0 Max HP and the game would become unplayable. Now caps at 1 HP.
- Fixed exploit where reloading into a boss room would give you bonus gold.
- Fixed issue where boss relic chosen wasn't recorded if you loaded a save.
- Fixed issue where cards stayed after combat with Echo Form or Double Tap.
- Fixed issue where Strike (blue), Thunder Strike, and Meteor Strike weren't used by Perfected Strike.
- Fixed softlock caused by cards that Discard if the combat was over.
- Fixed typos on Storm Power's description.
Balance
- Ascension 11 modifier changed. Instead of weakening potions, the player starts with 1 less potion slot.
- Common Sense achievement now unlocks with a win with a deck without uncommon/rare cards.
- Conserve Battery card now gives energy next turn rather than conserve it.
- Masterful Stab card gets a minor damage buff.
- Runic Pyramid relic no longer has a downside.
Localization
- Adding credits for Greek localization.
- Adding shop assets for RUS.
- Darkness now utilizes UPGRADE_DESCRIPTION for plurality (for non-Eng languages).
- Greek language is now available.
- Updates for DEU, FRA, GRE, ITA, JPN, KOR, RUS, SRB, SRP, UKR, ZHS, ZHT.