Hey again,
This week's focus was on a handful of reworks and the addition of two new events. Additionally, we worked more on the secret content which we are aiming to get into beta in October!
Community Fanart
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@MegaCrit if you want your artwork featured :)!
"Bite-Sized Ironclad" by /u/ZixzsThe Defect Personified by @tqtoaiThe Trio's Camping Adventures pt.1 by @KapibeeePatch NotesHotfixes
- Fixed issue where Mutagenic Strength relic was beta only.
- The Designer event now has invalid options greyed out (caused softlock).
Content
- Added City Event: The Colosseum.
- Added City/Beyond Event: Designer In-Spire.
Balance
- Addict event reworked.
- JAX Dealer event reworked.
- Fission card reworked.
- Lock-On card reworked.
- Masterful Stab card reworked.
- Asc 17 Exploder enemy no longer explodes a turn earlier.
- Asc 17 Gremlin Wizard no longer attacks a turn early, but now keeps attacking.
- JAX card buffed. No longer exhausts.
- Toy Ornithopter relic buffed: Healing amount 3 -> 5.
UI and Effects
- Addicted event renamed -> Pleading Vagrant.
- Gremlin Wheel event relic reward now pops up in a reward screen so that it is skippable.
- J.A.X. Dealer event renamed -> Augmenter.
- Lock-On card renamed -> Bullseye.
- Potion throw targeting is no longer cancelled via click (you can still drag away or right click to cancel).
- Updating save slot icons so they're numerical, rather than associated with any color/character.
Bug Fixes
- Improved post-combat saving for Event combats.
- Intangible power will no longer sometimes raise the damage from 0 to 1.
- Minor dialog improvement for Dead Adventurer event.
Localization
- Updates for DEU, EPO, FRA, IND, ITA, JPN, RUS, ZHS, ZHT.