SMILE GAME BUILDER
SMILE GAME BUILDER 1.0.6
Version Date
March 1, 2017
Patch Notes
1.0.6.0 Updated Information December 23th, 2016
Updated: December 23, 2016 Added Features- Added a 3D battle system. Go to the System tab located in Edit Game Data > Game Settings to toggle the battle system between 2D and 3D.
- Added an experimental VR Mode feature to enable VR while playing the game.in a second resource being added instead of an overwrite confirmation being displayed.
- Made it possible to set the icon for the game when creating a public game file.
- Added a "Disable/Enable camera control" event panel.
- Added a "Stop sound effect" event panel.
- Unified the event panel "Disable player control" and "Enable player control" under a single event panel entitled "Disable/Enable player control." This change will not alter the behavior of any previously placed event panels.
- Made it possible to use data related to "Player direction" and "Event direction" in the "Advanced Variable Box Op." panel.
- Added a placement setting for monsters in 3D battles when performing a test battle in the "Place Battle" event panel.
- Added a scroll bar to the edit screen for advanced events.
- Made it possible to switch between Text Mode and Flowchart Mode view settings on the edit screen for advanced events.
- Started displaying "Event -> Event Name: Sheet Name" in the "Script ->" section of the localization tool.
- Made it possible to change the Return and Escape battle command icons and the results screen New Item icon. This setting is located in Edit Game Data > Game Settings > System Graphics.
- We’ve updated the SMILE GAME BUILDER manual based on these new functions.
Bug Fixes- Fixed the error that an event doesn’t work properly when you place a “First-Person View (No Rotate)” panel under “Camera Control” and place another “Camera Control” panel subsequently.