SMILE GAME BUILDER

SMILE GAME BUILDER May 28, 2020 updated

Version
May 28, 2020 updated
Version Date
May 28, 2020
Links

Patch Notes

May 28, 2020 updated

Update Information



SMILE GAME BUILDER Ver1.12.5




New Functions


- When using the event panel "Recover/Reduce Battle Character's HP/MP", you can now display the results numerically during battles

- You can now use the event panel "Get Battle Information" to obtain a character's abnormal status and use it in the variable box. The values for each state are as follows: Normal = 0, Poison = 1, Sleep = 2, Paralysis = 3, Confusion = 4, Charm = 5, KO = 6.

- When using the event panel "Display Web Browser (Beta)" on Windows 10, the Edge-based browser engine is now used. For other Windows, the operation is the same as before. (This feature is not available in Exporter for Unity.)

Bug Fixes


- We've fixed an error: The "Play the whole motion" function does not work properly after converting to a Unity project.

- We've fixed an error: When an image is faded out, the scale reverts.

- We've fixed an error: When a string is displayed as an image, the string is not saved in the save data.

- We've fixed an error: The XY coordinates of the camera settings do not change to negative values.

- We've fixed an error: If a battle is set in the Automatically Start Event, this event will be prioritized during the battle test.

- We've fixed some parts of the tooltips were not translated into English.