Sneak Thief
Sneak Thief 1.0
Version Date
Feb. 24, 2022
Patch Notes
Sneak Thief 1.0 Details
I'd like to start off by saying sorry for the lack of information regarding sneak thief, I'm currently the only developer and I'm a junior in college so finding time is not easy. However I have some exciting news to share with you all.
So what has been going on with Sneak Thief? I wasn't happy releasing Sneak Thief from early access in its current state, I attempted an overhaul of Sneak Thief's current build a year ago and wasn't happy with the results so I decided to Completely remake the game. I understand everyone is itching for new content but I want this game to be the best it can be and that means I have to put in the time to make it exactly how I wanted Sneak Thief to be at the start. That also means there is a new AI system, better performance from implementing unity jobs and multi-threaded tasks, new weapon system, new character controller, better lighting thanks to unity HDRP, all new photoscanned textures and meshes, and a complete redesign/reimagining of all the levels while staying true to the original gameplay of sneak thief. And don't worry the classic version of sneak thief will still be playable upon release.
Currently all core systems of the game are completed and 10/16 levels have been completed. I don't want to share a release date because it is really hard to estimate how long the next levels will take me to complete but I am hoping to be done before October. A trailer for Sneak Thief 1.0 will be released in August.
Thanks guys and don't forget to leave any comments, questions, and suggestions below! I've been working really hard on this new version and by the time it comes out I hope you all enjoy it and find it worth the wait!
Screenshots of new content, please remember this is a wip and everything is subject to change: