Sneak Thief
Sneak Thief The next update...
Version
The next update...
Version Date
July 14, 2020
Patch Notes
The next update...
Where have the updates been?
It has been a while hasn't it! I've been getting a lot of questions regarding if the game has been abandoned, if development has stopped etc. Simply put, it hasn't.
So why is it taking so long?
The game is being updated to a way newer version of the unity engine (2019.2) to be exact, the game was originally developed in unity 5.4. Unity 5.4 for reference was released in 2016, unfortunately there are many systems in that engine that the game heavily relies on that are not longer in 2019.2 (some have been upgraded some completely removed.) So there are a lot of changes to the core systems of the game that had to be made, which (in layman's terms) takes a lot of time because replacing the core systems creates a lot of bugs. In addition the game's graphics and performance are getting a massive overhaul (more on that later). The game initially took 1 year to develop and only released with 5 levels (plus a tutorial). The game now has 15 levels (plus a tutorial and another one in the works), so updating everything takes some time. I hope however that the time spent on this update will not only take the game out of early access but allow it to reach the full potential that it has.
What will be in the update?
- New Graphics
Nearly every texture is being replaced with photoscans, new decals are being added, new particle systems, reworked lighting, and many mesh replacements are being done.
- Increased performance
Most of the performance issues in the game stem from the AI system. All of the AI sight was being calculated on the main thread (making the game very dependent on a single cpu core). With the new engine update we can utilize Unity Jobs to distribute the raycasting across multiple threads drastically reducing the amount of time it takes to calculate, increasing fps, and increasing the amount of AI we can have per level. There are also other areas in the game we are looking to add multi-threading support to.
- New Level
More on this soon ;)
- New modding system
I will no longer be attempting to make an in game level editor. Rather the raw game files will be released as a unity package where you will be able to alter levels and models as well as create your own levels, weapons, enemies, etc! You will also be able to publish on the workshop.
When is the release date?
Originally I wanted to release this in January however because of school I didn't have much time to work on it plus the scope of the update also got way bigger then initially expected. Right now I plan to release late August, however there are no promises it will be out by then. That being said If I am still working by the end of September I will release all the complete parts of the update and the rest will come after.
I will also try to release some screenshots of all the new graphics by next week.
As always if you have any questions feel free to leave them below and I will try to answer as soon as possible!