Hey everyone, hope you are all doing well! Since this new update is taking some time I would like to let you all know what I am working on and how much progress has been made.
So first things first I leaked info on my twitter about a month ago about
"The Final Heist" This will be the final level to Sneak Thief and will be largest and most ambitious level so far. That being said this will not mean that there will be no more updates. I will just be changing my focus from adding single player levels to squashing bugs, adding new multiplayer game modes, competitive maps, new features, and co-op maps. I will also probably still add more smaller levels from time to time because lets face it I enjoy it and if I feel like adding more single player levels I'm going to do it ːsteamhappyː So where am I on the development of this new level? The level is completely designed I just need to adjust AI functionality on the map, optimize the level for performance, and all the other little things.
Next is
multiplayer. In the next update I will be introducing an overhauled version of multiplayer. This version has no corelation to the current (testing) version of Sneak Thief Co-op.
The new version of multiplayer will contain a new Co-op system that will work on single player maps as well as maps specifically built for co-op. The multiplayer system will also contain
a new competitive game mode for Sneak Thief on their own respective maps (thieves vs cops). So how close are we to completing this? The new framework for multiplayer is done and I am currently building maps for the competitive mode as well as converting old maps to be used for co-op. So why did we scrap the old system? It was clunky in addition to being built quickly and sloppy.
When will all this come out?
Early January.
Thanks Everyone! Keep the bug reports and suggestions coming!
Don't forget to follow me on twitter!
https://twitter.com/NickRizzoGames